Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

LArse

by crazyrems - Compo Entry

LArse-_

Just avoid the waves of spyx (say spikes).
The most you survive, the best score you'll have.

=======

Edit: Fixes sound issues on Fedora, and score display behavior

=======
It uses LOVE, an awesome 2D framework. You must have LOVE installed in order to run this game.
LOVE is available for Windows, Mac and Linux.

Downloads and Links


Ratings

Coolness69%
#313Mood3.22
#371Audio3.00
#386Graphics3.36
#685Overall3.08
#793Fun2.84
#816Theme3.39
#925Innovation2.55

Comments

tonypai says ...
Dec 8, 2014 @ 10:04am

What kind of creature is it, actually? Eye ball man? :D

I love your graphic design, spyx looks cute and the melt effect "woosh" is also great!

zakchaos says ...
Dec 8, 2014 @ 8:51pm

Looks pretty cool, Didn't try it because I don't have love installed, why not compile it and make it runnable for everyone?

f7f5 says ...
Dec 8, 2014 @ 9:07pm

Even though I have

# love --version
LOVE 0.9.1 (Baby Inspector)

I got an error when I tried to run the game:

Error: Extension "mp3" not supported.
stack traceback:
[C]: at 0x314fbcde30
[C]: in function 'newSource'
main.lua:19: in main chunk
[C]: in function 'require'
[string "boot.lua"]:360: in function <[string "boot.lua"]:241>
[C]: in function 'xpcall'


This is in Fedora 20.

crazyrems says ...
Dec 8, 2014 @ 9:12pm

@zakchaos it would mean different files for different OS.
But I'll look for embeding the Framework within the love file.

@f7f5 that's written: "mp3 not supported"
I may export the static sound into ogg

sorlok says ...
Dec 8, 2014 @ 10:45pm

Really great mood, and the game is fun. However, swarming behavior means the gameplay is pretty repetitive. Otherwise, great job!

vrld says ...
Dec 9, 2014 @ 10:08pm

I have no idea what the game is about, but the graphics and audio design are fascinating.

Gameplay wise it is a bit lacking, but I am not sure what you could add to change that.

Overall solid entry.

crazyrems says ...
Dec 10, 2014 @ 8:48am

@sorlok @vrld I thought of so many things I could add. I just miss time.
Snowmen are in the list of things to add :)

ViliX64 says ...
Dec 10, 2014 @ 8:57pm

Cool game :)

guldlock says ...
Dec 10, 2014 @ 8:59pm

Pretty neat game! Simple and nice! Keep it up man!

vidarn says ...
Dec 10, 2014 @ 9:23pm

I loved the creapy-weird graphics, they made me feel really sorry for the little creature.
Great game. Solid and well made!

Aomeas says ...
Dec 10, 2014 @ 9:26pm

Impressive animation and sound design :3
The gameplay itself doesn't really allow to go far though.

aidinviper says ...
Dec 12, 2014 @ 7:37am

cool game . i like design

rd127p77 says ...
Dec 12, 2014 @ 7:29pm

Love the art work, Great Job

ViliX64 says ...
Dec 14, 2014 @ 2:10pm

Hey, thanks for playing my game (the weird ASCII one). Your game is neat too!

01rafael says ...
Dec 14, 2014 @ 3:00pm

Yeah! true style! ))))

rjhunter says ...
Dec 14, 2014 @ 3:11pm

Surreal. I love the art and animation. The piteous noise our hero made as he flails from attacks... Poor eyeball guy. Is he trapped? Is this punishment?

ponk says ...
Dec 16, 2014 @ 8:35pm

Nice drawings and animations !!
Great job !

Dec 20, 2014 @ 12:04am

I recorded while I played this game: http://youtu.be/pBm9zoDyuss

First of all, it's incredibly well animated, so very well done there! It's surprisingly fun, especially considering there's so little you can actually do (which isn't a bad thing). I can imagine myself playing this on my phone, possibly using the gyro to control the character. It feels really solid and well implemented. Well done!

cardboard says ...
Dec 20, 2014 @ 5:17am

The graphics and audio are splendid; the characters are interesting and unique (and have plenty of character), the sound effects are spot-on, the animations are fluid, and the background noise fits the overall style well. Nice job!

Quadrion says ...
Dec 21, 2014 @ 4:31am

Thought it was a quite the game, with effective graphics and addicting gameplay.
Graphics // Starting off with the graphics, I thought they were great. Simple but effective. Corresponded well with the gameplay, and made me enjoy it further. Characters were also great and creative, could've been a little more variety though. 9/10
Gameplay // I would say, gameplay was great and addictive. There could've been a little more added, something to "mix up the salad", as it got "plain" after a while. But, I would say it defiantly got me hooked! Gameplay felt solid and well implemented. 8/10
Overall // Great game, well made. 8/10

efux says ...
Dec 26, 2014 @ 3:58pm

Cool game and and graphics style. Nice entry =D

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]