Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Your Are The Ball

by eckcz - Compo Entry

This is a clone with a twist!
In "You Are The Ball" you are the ball!
No more chasing for the ball.

WASD or Arrow Keys To Move The Ball!


Downloads and Links




donan says ...
Dec 8, 2014 @ 9:51am

Good concept :D The controls are a bit hard but its playable. I suggest you to change the embed window size (it gets scrolls bars)

Pampattitude says ...
Dec 8, 2014 @ 9:57am

I like it! The concept is simple, yet really effective (I mean, now, it's EASY to hit that last goddamn brick!)

A side comment, though, the Web player is a bit too big for the LD website, making it hard to see your life counter while playing.

bigbazwa says ...
Dec 8, 2014 @ 11:19pm

Interesting idea, I don't know if I liked the controls too much though.

Shpuld says ...
Dec 8, 2014 @ 11:27pm

Very much fun, might be ugly and sounds might be minimal, and the gameplay balance might be broken with the huge amounts of powerups, BUT I had a blast.

borgi says ...
Dec 8, 2014 @ 11:28pm

Cool idea! Bit odd controls but I liked it! And there are LOT OF POWERUPS :D Good job!

DavidVisscher says ...
Dec 8, 2014 @ 11:29pm

Very interesting. It's a good spin on the classic breakout game!

cardanai says ...
Dec 8, 2014 @ 11:36pm

Good for such a short time, but hard to loose really, its been playing itself why I've rated the game and written this comment and I'm still not dead.

scriptorum says ...
Dec 8, 2014 @ 11:45pm

Haha. You ball. Nice twist on the concept.

Dec 8, 2014 @ 11:46pm

That's MR Potato head to you, sir! :)
I feel like the controls and the imbalance between the powerups are hurting this otherwise fun game a bit. It feels like you either have no control over the ball or you're trying to cheat by going very slowly, at least that's what happened to me. Regarding powerups, some of them are incredibly powerful and basically win you the level in a few seconds (fire ball + shooting combo for example). Also, when there are so many powerups, it feels like they lose their value, and the same goes for completing a level when you have a ton of powerups still in the game. That makes it not feel like it's thanks to you, so it becomes less satisfying to win. Still, it's a fun concept and with just a little bit of tweaking it would be great!

mrexcessive says ...
Dec 10, 2014 @ 6:40pm

Hi there. Liked this, fun being the ball... not too hard to get through some levels. Nice sounds and generous powerups. Good job!

Valeour says ...
Dec 26, 2014 @ 1:23pm

I was dreading a breakout clone, but I was nicely surprised. This was really fun. Thanks! :D

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]