Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Attack Of The Regurgitor!

by enteagd - Jam Entry

AOTR! is a game made in 72 hours for Ludum Dare 31. The theme was "Entire Game On One Screen".

It is an easy to play casual game, featuring 3 playable characters and one playable gamemode. Eat evil scientists to grow large enough to escape their evil island lab!

Game was made in GameMaker Studio, and the majority of the art was made with Photoshop and Hexels Pro.

All other art used with permission from

SFX used with permission from

After a rocky start with the theme (this was actually the third prototype I cooked up) I began to have a lot of fun with the theme, and enjoy the game I made!

If I had more time, I'd have liked to add extra stages, and more things that could happen per stage - as it is I am sick of looking at it. Balancing audio with gameplay round times would have been nice too. (Less Time traveller spawns!)

Hope you enjoy!

EDIT: Getting a lot of comments on the artwork, and I feel I need to clarify what was and what was not made by me.

What I made: Characters and animations, particle effects, the tardis, the vom, transitions, menu art, cursors.

What I did not make: The background of the island in the water. This was made by the talented bunch at as part of their LPC collection. The gui bars.

You're all being super nice, but I feel that despite making the majority of it myself, I need to opt out of the graphics category?

Downloads and Links




mahu says ...
Dec 8, 2014 @ 4:05pm

nice graphics! the gameplay is simple! The audio is good!
I think it does not fit the theme but its okay

Nikteddy92 says ...
Dec 10, 2014 @ 4:52pm

Hahhha! This game is epic!
Nice graphic, funny gameplay and great audio! 10/10 would buy

Dec 11, 2014 @ 2:58am

Clear mechanism, great artwork and audio, funny setting. What else can I say? :D

Recon says ...
Dec 11, 2014 @ 1:05pm

Very, very, very nice pixel art.

SelfishGenome says ...
Dec 11, 2014 @ 1:20pm

Nice graphics, everything just fits together really well.

Dec 11, 2014 @ 1:35pm

interesting concept for the game! i liked how simple the control scheme was and the different variations of characters to choose from. The gameplay on the other hand felt like it was missing feedback, i wasnt too sure what was going on. especially the end, the time hadnt run out but it halted to the final screen. Apart from those minor things great entry!

Dec 11, 2014 @ 1:41pm

Very good game, lots of fun! The art style is a little inconsistent (between resolutions), but really well done.

Gungnir says ...
Dec 11, 2014 @ 1:52pm

Eating fleeing nerds is always solid entertainment. Lovely presentation and easy to control - fun stuff!

Frump says ...
Dec 11, 2014 @ 2:18pm

I think it would have been more fun if I had an ability to charge up my dash then release for more speed and distance. Pretty fun though anyway.

OttersDen says ...
Dec 12, 2014 @ 4:52am

I felt a bit stuck when moving after growing a bit. But the different characters for time travelers was exactly what The Doctor prescribed!

harley77 says ...
Dec 12, 2014 @ 4:54am

Art and humor are awesome. Great job!

psychomonster says ...
Dec 12, 2014 @ 1:09pm

Wow nice artworks... really cute little sprites. Love the minimalistic gameplay a lot and hope you had fun to create it with GameMaker... cause my gameMaker left me in the lurch :-/

ViliX64 says ...
Dec 12, 2014 @ 1:49pm

Any chance of Linux build? This looks awesome and I'd like to play it. If so, write me on Twitter (@ViliX64)

ynots says ...
Dec 12, 2014 @ 2:10pm

nice artwork...

Daniel Debert says ...
Dec 12, 2014 @ 2:14pm

Dat willhelm thou.

enteagd says ...
Dec 12, 2014 @ 2:57pm

Have clarified on the art side of things following the comments here. Unfortunately there will be no Linux, Web or Mac builds of the game because it was built in GameMaker and I am poor as hell! :)

GarethIW says ...
Dec 26, 2014 @ 12:29pm

nice artwork, plays well.


You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]