Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Mini Minotaur

by ljdp - Compo Entry

You're trapped in a labyrinth where space itself has begun to fold in on itself. Re-arrange the labyrinth back to it's natural form while on the run from the mini minotaur!

Re-arrange the Labytinth to kill the mini minotaur

W,A,S,D to move your character

Left, right, up, down to swap a room

Also supports gamepads

Video Trailer:
Post Mortem:

Downloads and Links




dokidoki says ...
Dec 8, 2014 @ 3:18am

It's like a much cooler version of my LD30 entry. :)
I really like the lighting/shadow effects, and the use of sound for proximity.

FerraWare says ...
Dec 8, 2014 @ 3:49am

Really loved the concept

tigerbyte says ...
Dec 8, 2014 @ 3:50am

Very neat. I didn't realize at first that the sound was used for proximity.

Winterblood says ...
Dec 8, 2014 @ 4:01am

Very slick - nice idea, shame you can't use the puzzle tiles to help escape the minotaur though. Like the proximity audio :) Good work!

ben_pxlplz says ...
Dec 8, 2014 @ 4:05am

A little confusing maybe, but kind of a cool idea. I got trampled a few times before I gave up, but I overall I enjoyed it. A little more terrifying than I expected actually.

zanenga says ...
Dec 8, 2014 @ 4:30am

Holy shit! The sounds make it very intense, hahaha.

squirrel says ...
Dec 8, 2014 @ 5:06am

While it took me a while to understand what was going on, once I did the game was really fun. It's well made, the approaching sounds are intense and the puzzle itself is great. Nice job!

gameattack says ...
Dec 8, 2014 @ 5:29am

nice! It was a bit difficult to understand at first. but I agree with the other comments. the sound made to game more stressful than anticipated.

Jqmfg says ...
Dec 8, 2014 @ 6:02am

Very cool game and very well done. Liked the footsteps (hoovesteps?) getting louder when the minotaur got closer. Thank you for the in-page embed! Would have been nice if there was pathing for the minotaur and if there was some other way to escape from him. Well done.

Lynx says ...
Dec 8, 2014 @ 6:45am

wish I could play it, the web version just displays a massive glitchy mess, but I don't think that's your fault.

DaniDK says ...
Dec 8, 2014 @ 7:33am

I was lost at the beginning, But oh boy when I got I finished it with a huge smile on my face :)

revolter says ...
Dec 8, 2014 @ 10:43am

Excellent audio experience. The graphics are nice as well and the game is fun to play!

Dec 8, 2014 @ 11:29am

I loooove the idea, too bad I was too dumb to solve it :( great job man ! (alos, scary audio !)

Dec 8, 2014 @ 12:17pm

Really cool use of audio and theme!

LittleThor says ...
Dec 8, 2014 @ 1:26pm

Good game here! The concept is interesting and the realisation is great! Using audio volume as a feedback is a good idea. Nice!

mahu says ...
Dec 8, 2014 @ 1:37pm

How can i kill the minotaur? =) great game

SojaBird says ...
Dec 8, 2014 @ 1:39pm

Wow this is so simpel and great!!!
It's super hard couldn't win :p

Shiskatchegg says ...
Dec 8, 2014 @ 1:44pm

The concept is awesome, good graphic quality, and the sound proximty feature is awesome too!

zorfmorf says ...
Dec 8, 2014 @ 2:08pm

Wow that was really fun! Simple yet engaging. Best one I've played so far. Interesting to see your sketches and how your initial idea has evolved.

Dec 8, 2014 @ 2:11pm

Really unique idea! Love how complex the map paths get after just a few moves. Great work!

Domicuc says ...
Dec 8, 2014 @ 3:15pm

Cute game x) check my tower defense skills xD

cbear_wallis says ...
Dec 8, 2014 @ 3:18pm

This was really cool! I loved the mechanic, it's super interesting!

Dejsan says ...
Dec 8, 2014 @ 3:47pm

It was very confusing at the beginning O.o
But very nice idea and I was very happy when finished the game :)

Dejsan says ...
Dec 8, 2014 @ 4:00pm

Forgot to rate :)

sharpie656 says ...
Dec 8, 2014 @ 4:27pm

A mix of puzzle and dungeon crawler, very nice concept. The sound of like running kind of got on my nerves, but overall it was awesome entry.

Domantas says ...
Dec 8, 2014 @ 5:49pm

Awesome game, but the minotaur really needs better pathfinding. Right now you can simply hide behind a corner and he will get stuck. Make him a bit slower than the player and being chased by him will get much more interesting.

Kage Ryu says ...
Dec 8, 2014 @ 7:30pm

Very interesting concept. Took me a moment to figure out the controls, though, so having a couple graphics to explain them would help. Other than that, I really love the mechanics. The game makes you think.

Dec 8, 2014 @ 8:43pm

Great concept!

error031 says ...
Dec 8, 2014 @ 10:27pm

First time minotaur got me i wet my pants xD I liked it :D

Dec 8, 2014 @ 10:38pm

Great game, I love it

Dec 8, 2014 @ 10:48pm

AWESOME! my favorite!

garygreen says ...
Dec 8, 2014 @ 10:56pm

Really liked this idea.

ming_tea says ...
Dec 8, 2014 @ 11:43pm

Great game! I really liked how sound was used for proximity, and the lighting was cool, too.

jstzwd says ...
Dec 9, 2014 @ 1:06am

Great game!

pavel_insight says ...
Dec 9, 2014 @ 1:39am

Great game. :) Rate 555...555.

Rnd says ...
Dec 9, 2014 @ 1:41am

Its cool game, and concept. But I dont get it how to finish this game

Lynx says ...
Dec 9, 2014 @ 2:04am

Great job, such a clever use of the puzzle mechanic that gives that true mood of being stuck in a confusing labyrinth with a minotaur who know exactly where you are!

MrLeePerry says ...
Dec 9, 2014 @ 2:28am

Really great! Neat concept and well executed. Nice work!

jcsirron says ...
Dec 9, 2014 @ 2:47am

I really enjoyed this game! The sound of the minotaur getting close really built up the tension. Nice work!

herofresh says ...
Dec 9, 2014 @ 3:20am

Nice Game

volkoivan says ...
Dec 9, 2014 @ 3:30am

Very cool, guys!
If it had more levels that would be nice, I would even want to complete them all, cause the game is really interesting to play)

Dec 9, 2014 @ 3:39am

Very enjoyable. The sound a lighting really play strongly into the gameply. Started playing without reading the directions and enjoyed just walking through the labyrinth wih only the lighting to clue me in.

March says ...
Dec 9, 2014 @ 3:46am

Very nice. The whole labyrinth on 1 screen. Very much to yhe topic.

Trixton says ...
Dec 9, 2014 @ 3:48am

holy shit that minotaur actually frightened me

prymidion says ...
Dec 9, 2014 @ 5:25am

Wow! That was terrifying!

Really fun and interesting game you've made here-- once you get the hang of it, shifting the maze around is pretty fun. Excellent use of sound. Very spooky.

seraphki says ...
Dec 9, 2014 @ 5:25am

I really like it! Way fun =D

Xenolupus says ...
Dec 9, 2014 @ 5:49am

The sounds of the footsteps made it kind of scary.

sirikan says ...
Dec 9, 2014 @ 6:38am

Nice game, really like the sound :).

Lissar says ...
Dec 9, 2014 @ 7:36am

That background noise sure made it feel intense!

calavera says ...
Dec 9, 2014 @ 7:38am

Wow the footstep audio scared the shit out of me! this was a fun brain teaser.

Rocketship says ...
Dec 9, 2014 @ 10:35am

Looks pretty smooth and the gameplay is entertaining. I don't have anything negative to say about this. Good job!

Kabukky says ...
Dec 9, 2014 @ 11:03am

The web player seems to be broken on Mac OS x :(
There's just flickering/flashing on the screen and trampling sounds.

Insality says ...
Dec 9, 2014 @ 11:38am

great concept and implementation ;] Nice to play it

Rodaja says ...
Dec 9, 2014 @ 11:55am

Great way to create the confusion and feeling of being lost in a labyrinth while allowing to see the whole labyrint on screen.

New graphics and animations would go a long way.

gogo199432 says ...
Dec 9, 2014 @ 1:42pm

Really enjoyed this game! Nice puzzle while also a survival game. Loved the portal effect, at first I had no idea what I'm doing but when I understood, I really enjoyed the challenge. Well done kind sir :)

admix says ...
Dec 9, 2014 @ 2:35pm

I love the concept! Well done! =)

peterkirk says ...
Dec 9, 2014 @ 3:15pm

Once I figured out what I was doing I thought it was excellent. The Minotaur was a bit too easy to avoid.”

kraln says ...
Dec 9, 2014 @ 3:27pm

Bravo! I love the space-bending puzzle.

LostTrainDude says ...
Dec 9, 2014 @ 5:07pm

Really great entry and concept. Not much else to say except that the minotaur run... It scares the crap out of me! :D

Headmade says ...
Dec 9, 2014 @ 6:38pm

Really interesting concept, I like it alot. The graphics are nice and clean.
But I wish I could restart the game, without reloading the page.

NeithR says ...
Dec 9, 2014 @ 6:54pm

Dat tension music :D.
Also, I like the concept :D.

chamberlainpi says ...
Dec 9, 2014 @ 7:02pm

Really cool mechanic. I thought I was going to suck bad at this (as I do we most of these tile-swap puzzle games) but it actually was quite easy to assemble once I just followed the tile where the character appeared.

Dec 9, 2014 @ 9:22pm

Great concept and very original. Took a while to figure it out though.

Dec 9, 2014 @ 9:51pm

Pretty nice game, was always wanting to make minotaur labyrinth in warped portal space and you beat me to it lol :D Job well done :D Though mine was more about figuring out whata hell are you seeing :D

rodobodolfo says ...
Dec 9, 2014 @ 11:32pm

Wow, that was Intense!
Difficult to start, but once I got the hang of it I Loved it!

eerongal says ...
Dec 10, 2014 @ 12:57am

Reminds me a lot of "hunt the wumpus". Not that it's a bad thing, mind you!

tMalicet says ...
Dec 10, 2014 @ 12:41pm

Nice game, but really hard. I can't finish it :/ Really nice production though.

renatopp says ...
Dec 10, 2014 @ 1:50pm

Awesome entry! It is an entirely new puzzle to me =) Best entry so far!

jhrrsn says ...
Dec 10, 2014 @ 1:53pm

Failed to launch on Safari, got a Unity load error 'Failed to create Unity loader'.

Strange, played loads of other Unity web games over the past few days! Let me know if you figure out what's gone on, looks great!

BretHudson says ...
Dec 10, 2014 @ 1:57pm

This is another Ludum Dare entry that I would be completely down to play if it were made into a full game. Super cool concept, smooth, and quite entertaining! Only downside was it was a bit too easy to avoid the minotaur.

cyrus says ...
Dec 10, 2014 @ 2:17pm

Nice concept and use of sounds :)

sergilazaro says ...
Dec 10, 2014 @ 2:28pm

I loved this :)

It's scary and challenging and confusing.

mrexcessive says ...
Dec 10, 2014 @ 6:03pm

Hi there. Like the scary sounds. Nice atmos. Good job!

vauncey says ...
Dec 10, 2014 @ 7:01pm

Great fun, plays well, and unique concept. Love the proximity sound.

mactinite says ...
Dec 10, 2014 @ 8:25pm

Really awesome concept! And boy am I glad you didn't make it a sliding tile game haha

Nekith says ...
Dec 10, 2014 @ 9:56pm

Nice game. Good use of line of sight and sound. Not really easy to understand first, but it's very helpfull to ovoid th Minotaur. Survival instinct made me take ever little infos to fight back and made me understand.

Rob Glen says ...
Dec 10, 2014 @ 11:51pm

That was really good, I for some reason didn't realise at first that you have to swap the rooms and didn't know what to think of the game. But once I got that, I started to really enjoy it!

radmars says ...
Dec 11, 2014 @ 12:23am

Wow, awesome concept! Normally I hate sliding block puzzles but I had a lot of fun with this :P Great touch having the small doorways it can't follow you through. Nice work.

flyingbear says ...
Dec 11, 2014 @ 8:00am

How you managed to capture the feeling of dread in such a small game is quite a feat!

Wilou1428 says ...
Dec 11, 2014 @ 8:55pm

Hard game. Where on this god forsaken labyrinth there is an exit. I liked it but cannot beat it :)

TheMeorch says ...
Dec 11, 2014 @ 9:38pm

Wow, figuring out just what is going on here is super fun and exciting! What a cool idea!

I think some people might miss the controls listed under the game window in the web version -- you may want to include them in the description on this page as well.

Awesome work!

Dec 11, 2014 @ 9:59pm

Really cool idea, very mind-bending. The scuffly stampy sounds of the minotaur getting louder as he gets closer added a certain intensity to the proceedings. I wish the player sprite was a bit clearer as its quite easy to lose where you are on the stage. Nice work though!

Alex Rose says ...
Dec 11, 2014 @ 11:42pm

Awesome, such a clever use of the theme. Sound is done superbly, mood is great, and just overall a fun game. Really well done!

Also, Manchester Hype! You should come do Global Game Jam, I'm setting up a jamsite in Madlab on the 17th-18th of January.

ViKing Games says ...
Dec 12, 2014 @ 12:09am

That was really cool! I feel like the puzzle could've been a bit harder, though.

ljdp says ...
Dec 12, 2014 @ 12:23am

Alex Rose: awww nooo! I'm abroad those dates. Guess I can't really complain about being on holiday ;)

Thanks to everyone for the feedback so far! This is rather overwhelming. Definitely going to keep mini minotaur going!

allanolivei says ...
Dec 12, 2014 @ 1:30am

Excellent idea, but this is very hard.

Kuupu says ...
Dec 12, 2014 @ 2:22am

Nice dungeon/puzzle combination, a little confusing, but cool!

alfadur says ...
Dec 12, 2014 @ 2:30am

Very impressive! A sliding puzzle rises to a whole new level of tension when you're about to get killed by minotaur. :)

SaintHeiser says ...
Dec 12, 2014 @ 3:58pm

Ver cool idea! Like how you use the theme. This was realy new experience for me. Awesome work!

Dec 14, 2014 @ 5:51pm

I would LOVE to see more levels of this, it's just that awesome that I want to do it again and again!

MrBadIvan says ...
Dec 14, 2014 @ 6:56pm

I really enjoyed this game, very innovative and interesting puzzle

gre says ...
Dec 15, 2014 @ 10:58am

Very interesting and original gameplay. Nice game.

Gins says ...
Dec 16, 2014 @ 8:23pm

Creepy puzzle game! It's a bit on the easy side, but it's really creepy when you bump into the minotaur. The sound effect of the minotaur is a bit annoying though, and gets very loud when it comes close :(

Poxymyr says ...
Dec 19, 2014 @ 12:28am

Very smart! I didn't know about the sound neither before reading the comments, but this game got some really good concept!

ctuelho says ...
Dec 19, 2014 @ 1:46am

Nice innovation

dunin says ...
Dec 19, 2014 @ 10:15am

wow, cool game and terrible atmosphere (this sound...). Good job.

okkolobr says ...
Dec 19, 2014 @ 12:23pm

Didn't realize at first that it was a "puzzle" so I was trying to use mechanics to "stealth". Then I realize I can't "kill" it in combat, and understand that it was a puzzle with a twist.
And then the fun began ! Nice job !

metalchouchen says ...
Dec 21, 2014 @ 3:37pm

That is a really good concept! And it's could be really hard if we can loose :) (It's like death has no effect on the game ?) Congrats!

MaesK says ...
Dec 22, 2014 @ 7:05pm

Great idea! A bit difficult at the beginning, but once you get the controls and layout it gets much better. Excellent use of the sound, it enhances the sense of danger.

recursor says ...
Dec 23, 2014 @ 5:44pm

I must admit I wasn't expecting much, but once I figured out what was going on this was quite fun. The minotaur galloping sounds really add to the intensity of the game. Well done!

rojo says ...
Dec 30, 2014 @ 12:09am

Cool concept! The vision cone effect was really awesome as well. It's a bit difficult to figure out where things go, but I'm not super great at puzzle games. Still, some more feedback in that department might improve the overall experience.

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