Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Hex Defender

by disdanes - Jam Entry

Defend the planet as long as you can! Swap around the hexes to strengthen your defenses.

Downloads and Links


Ratings

#212Innovation(Jam)3.56
#219Audio(Jam)3.39
#327Mood(Jam)3.29
#329Theme(Jam)3.72
#393Overall(Jam)3.33
#628Fun(Jam)2.89
#2152Coolness22%

Comments

Forge says ...
Dec 9, 2014 @ 4:07am

I really enjoyed this as a nice original idea for a puzzle/defence/survival game. Visuals are simplistic but pretty and it took me a while to figure out what every effect did, but its good once you know what you are doing!

pkenney says ...
Dec 9, 2014 @ 4:09am

Interesting game! I lost quickly the first couple of times, but then I got the hang of it.

I won, but I felt like a cheated a little. I just found a spot where no enemies ever came, and I put my core there. Then I just sat back and watched the stuff go by for a while, and finally the victory screen came up.

The audio was nice, the right level of relaxing.

Oh, and toward the end I discovered I could click on a blue swirl I hadn't noticed before and then on my core and it shot little things that healed me... was that supposed to be central to my play? Once I lost most of my hexes it didn't seem like I could have won if I didn't find that safe spot nobody ever hit.

I took a screen shot of the safe spot in case that was not intended: http://i.imgur.com/Yxvpjmg.png

Once there I did nothing the rest of the game, but won.

Dec 9, 2014 @ 4:09am

Super pretty! Awesome artwork. Didn't quite get how to play, and was a little overwhelmed.

pkenney says ...
Dec 9, 2014 @ 4:10am

Interesting game! I lost quickly the first couple of times, but then I got the hang of it.

I won, but I felt like a cheated a little. I just found a spot where no enemies ever came, and I put my core there. Then I just sat back and watched the stuff go by for a while, and finally the victory screen came up.

The audio was nice, the right level of relaxing.

Oh, and toward the end I discovered I could click on a blue swirl I hadn't noticed before and then on my core and it shot little things that healed me... was that supposed to be central to my play? Once I lost most of my hexes it didn't seem like I could have won if I didn't find that safe spot nobody ever hit.

I took a screen shot of the safe spot in case that was not intended: http://i.imgur.com/Yxvpjmg.png

Once there I did nothing the rest of the game, but won.

hoqjed says ...
Dec 9, 2014 @ 4:15am

the visuals are nice and clean. i was confused what the defeat status was. a couple times i got defeat very quickly with the red hex still up and almost all white hexes still up. introducing new missiles at a slower pace would have helped me learn better, as right now it's very fast and confusing.

Victor RENE says ...
Dec 9, 2014 @ 4:16am

The game is really too difficult to get into. Also considering the rules and graphics are really abstract... The idea is neat though, I like the ambience and theme, but I hate the controls.

Grindstorm says ...
Dec 9, 2014 @ 4:17am

Interesting concept and aesthetic. But I'd like to have more options at the beggining to watch this game as fun.

Caspila says ...
Dec 9, 2014 @ 4:21am

Graphics are very very nice. I think that the game starts way too hard. It would be nicer to have a slower start. The controls are not very intuitive though. Good job overall

Geckoo1337 says ...
Dec 9, 2014 @ 11:11pm

Strange concept with strange mecanics. Neat ++

katjap says ...
Dec 11, 2014 @ 4:39am

Seems like it would be better if you could click and drag the turret piece to aim it

Sublustris says ...
Dec 15, 2014 @ 8:18am

Nice game

sirdorius says ...
Dec 20, 2014 @ 6:10pm

The controls aren't very straightforward

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