Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Lil Dungeon Wizard

by BoaHeck_ArtGent - Jam Entry

You are a lil dungeon wizard. Fight your way through a randomly generated dungeon clearing all the enemies, then face off against the monster who has confined you to this one screen.

Fulfill your destiny.

Downloads and Links




Jupitron says ...
Dec 9, 2014 @ 2:35am

Excellent style, love pixel art! Please add some music!

Dec 9, 2014 @ 2:51am

@Jupitron That's definitely planned for the next update.

MechanicMoon says ...
Dec 9, 2014 @ 7:21pm

Tiny graphics, but huge gameplay. Nice job!

BlueTheLemon says ...
Dec 9, 2014 @ 7:59pm

Congratulation for Making this game !

The only thing i can think of is that some tiny ennemis are tough to see behind walls, and i'm not even sure that that's a bad thing. Great job ! I hope an more lenghty version with sound will be avaible

LostTrainDude says ...
Dec 9, 2014 @ 9:33pm

I really loved the wall breaking mechanic, because it opens up to different strategies when you have to face the final boss, which is quite unexpected, therefore good!

Oh and it was also great to see how you put the snowman!

I'm curious about a PostDare version of this game :D

asobitech says ...
Dec 10, 2014 @ 9:27am

cute li'l game.

rayman1900 says ...
Dec 10, 2014 @ 5:26pm

Cool little game. I would have preferred music while I play.

Domicuc says ...
Dec 10, 2014 @ 5:30pm

M-M-M-M MONSTER GAME! Good work :) i enjoyed it (P.S good graphics,that s my style :) )
Also check my project if you have some time,mate! :)

Grindstorm says ...
Dec 10, 2014 @ 5:53pm

Nice pixel art. I guess the maze is randomly generated, because the first level had a space unreachable by any means

Dec 10, 2014 @ 6:39pm

Grindstorm you can break the walls

HotBoxGames says ...
Dec 10, 2014 @ 7:21pm

Enjoyed playing this one - nice job!

Dec 11, 2014 @ 1:44am

Cute game. But it froze up completely during the boss fight every time I tried to run it. Felt like some BGM was also needed. Loved the randomly generated levels though. Increases the replay value.

ZYXer says ...
Dec 12, 2014 @ 8:27pm

Nice game with cute graphics. I really like the procedurally generated levels, thats always a nice addition to a game.

I think you might have a memory prblem with the break wall sound. I got more and more lag each time I broke a wall.

Dec 12, 2014 @ 9:03pm

@ZYXer I know exactly what it is that's causing that and I'm going to fix it in the post jam version.

Sublustris says ...
Dec 15, 2014 @ 8:04am

Nice game

Dec 16, 2014 @ 11:55am

Looking forward to playing this game completely finished. I really enjoyed it. I hope to finish ours be as fun as this.

EvanEGibbs says ...
Dec 21, 2014 @ 7:13pm

This is a nice lil entry! (Hah see what I did there? :P )

I loved the idea that you can break the walls. That was very innovative! I think if you continue working on this game it would be helped a lot with more powerups! I think breaking the walls could be a powerup you could get, maybe with some resource allotted to it. Everything on the screen was a little small for me to see, and I was able to beat it on the first try without taking any damage. You are able to shoot a little fast which made the boss easy. Still fun little game and hope you continue with it! :)

Dec 23, 2014 @ 4:18am

I like the graphics~! I Included it in part 17 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

Dec 28, 2014 @ 1:29pm

*I Included it in part 18 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

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