Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by Impmaster - Jam Entry

EDIT: Remember, it's R to restart

Hey all. This my game Ahoy! I was planning to submit it under the compo rules, but I had to study for a test, and decided to just submit it today. It's under Jam rules now, so I guess I should've taken advantage of the Jam limitations. :/

I know the game doesn't fit well with the theme. Originally, I chose to make the game about an adventure in one screen. I wanted to evoke a feeling of surprise of the depth of the adventure that happened all in one screen. Of course, evoking feelings is hard with game design, and I got stuck on too many little mechanics and glitches.

Anyways, the game is pretty simple. It's a game where you have to dodge pirates in order to reach the "Island of Angels". (which is actually a huge X because I was using programmer art, and never switched to real art because studying for my test took more time than expected) (I hope i did well on my test :O) Use the compass to lead you to the island.

The game was made in game maker, and was my first game in game maker, although ive made a few other games in other engines. I think that it's a decent game for a few minutes, but I seem to have a lack of imagination, as most of my games are more or less the same.

Downloads and Links




Mossy Frog says ...
Dec 8, 2014 @ 12:10pm

Good entry :) I liked the movement, felt like actauly floating around on the sea. You might want to try add a restart button when your killed so you don't have to close and re-open it. There should be a way in game maker to make the background of your sprites transparent so you don't get that white box. Overall good job :)

Impmaster says ...
Dec 8, 2014 @ 1:00pm

Oh sorry, I forgot to write that R is how to restart. Also, thanks about the movement, I spent way too much time working on that.

Dec 10, 2014 @ 11:04am

The game wasn't really that much fun, but I guess for a first entry it was pretty good. Keep trying to create games and you'll become better and better!

Kuality Games says ...
Dec 12, 2014 @ 9:10pm

still very interesting gameplay, eventhough I didn't play for long I did have fun. Goodjob!

Dec 14, 2014 @ 3:17am

Liked the way you were able to use the compass to navigate to the goal and with some great art this would be a nice start to a speed pirating treasure hunt game, understandable you didn't get time though because of the studying for test.

VDZ says ...
Dec 22, 2014 @ 6:57pm

Though I occasionally see people I've given 1-star ratings in the past go on to make 4- or 5-star-worthy entries, it's rare to see the opposite happening. Normally I'd offer some constructive criticism in this comment, but I'm pretty sure you already have a good idea of what's wrong with this game.

Impmaster says ...
Dec 26, 2014 @ 3:11pm

Yeah I know what's wrong with the game. I'm a little confused by your comment though. Did you mean that my previous games were 4 or 5 star entries, and this is a one?

VDZ says ...
Dec 27, 2014 @ 9:13am

I haven't played your other games, but your LD27 entry '10 Squared' got a solid 5 from me. I was looking through my previous votes to see if there's any creators whose new games I should check out, so yeah, I was a bit disappointed here. This game got a 1 due to simply not being any fun in any way.

Impmaster says ...
Dec 27, 2014 @ 1:20pm

Yeah I spent a lot more time learning how to code in Game Maker than making the game I wanted to. It's nice to know people liked my other game though! <3

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