Ludum Clickerby RedPanda - Compo Entry
Ludum Clicker is an Idle Game where you make games to make money, basically EA Simulator...
I made this mess in about less then 30 hours of actual work. It was relaxing, though.
Code is utterly bad!
- Click on computer to make game!
- Hire personnel to make games for you!
- Upgrade personnel to make them more efficient!
- Upgrade game cost to make games worth more!
- Upgrade tick so it will take less time, remember your personnel makes Games per Tick!
I wanted to make an Idle Game similar to Cookie Clicker, but with making games as a theme. It's on one screen so, it's fits the theme perfectly. Even though it's not that unique, or unexpected twist to theme, I find it nice and fitting.
I procrastinated A LOT during this Ludum Dare, but I think I did well, this is the most relaxed one I ever did, so that's nice. On the other hand, I wrote the sh*tiest code I ever wrote, apart from 1st code ever. I feel a bit bad because of that.
Now, back to vision, the game turned simpler than what I wanted it to be. Here are design docs and ideas: (http://goo.gl/Pmi2H1) if anyone is interested.
Basically, it was supposed to have multiple resources, nice industry jokes as upgrades and dynamic background depending on upgrades and hires, oh and special hires like: Botch, Jack Carmake, Johnathan Punch, Jaben Oldell, etc.
- Game Engine: Unity Free 4.6
- Language: C#
- IDE: Visual Studio 2013
- Art: Paint.NET
- Sound FX: SFXR, Reality (Clicky pen, coins and my keyboard)
- Music: FL Studio
- Procrastination Tool: Google Chrome
Downloads and Links
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