One screen Labyrinthby NaoisTheGuardian - Compo Entry
NOTE: If the game doesn't work, use the post-compo version and email the "output.txt" to me at "firstname.lastname@example.org"
The aim of the game is to survive as long as possible in an ever-changing labyrinth of stone walkways by reaching the green platform before the room shifts.
I've spent the last 2 hours trying to get my resources to load internally, but they simply refused, when suddenly it came to me: load them externally! Anyway, I had a lot of fun on this project, but it certainly ended up nothing like I had originally planned. It's meant to be a dungeon crawler/infinite runner, but basically became an infinite runner.
Unfortunately, I was unable to implement most of the features I had planned, but I'm happy I got it in on time (by a matter of seconds) unlike the first ld I was involved in.
EDIT: Universal version supports any refresh rate, but I don't recommend using a monitor less that 720 pixels tall
Downloads and Links
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