Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Tiny Combat World

by tsutaro - Jam Entry

Move with A,D.
Jump with W/Spacebar.
Shoot/aim with mouse.

Note: Couldn´t make it in time, gonna try for next LD is guess :D

Downloads and Links


Ratings

#2356Coolness0%

Comments

tsutaro says ...
Dec 8, 2014 @ 3:24am

Game is still in development and will be updating this entry, so please BE harsh with the comments

mrexcessive says ...
Dec 10, 2014 @ 7:37am

Hi there. Looks interesting. Mobs/enemies with health bars seem to be transparent, too many of them ? Found it tricky to do much. Minor point: Instructions say SD for movement, but is AD.

Dec 10, 2014 @ 7:47am

Shooting was weird. Sometimes it didnt shoot and sometimes not where I was pointing. I couldnt kill any enemies. Think I managed to get some healthbars down but after a while there were so many I could hardly move. This needs some work!

rzuf says ...
Dec 10, 2014 @ 7:59am

Made of placeholders, jumping is funny, I don't really have idea what I am doing, but the hero is adorable! :D

tsutaro says ...
Dec 10, 2014 @ 11:18pm

i couldn´t finish the game in time so that´s as far as i got. There are still lots of bugs.
Guess i´ll try for the next LD. :D

Tuism says ...
Dec 14, 2014 @ 8:41pm

Well, it's not really working, but I can see what there's supposed to be, so... Good effort.

1) The shots are probably too fast - it's like invisible
2) The enemies were also invisible?
3) The hero is cute
4) The jumping works I guess
5) Enemies weren't getting hit...

I think for next time, try using coloured blocks for placeholder - so you can at least see them, and still take no time to produce :)

Good luck with it! :)

Maxw3ll says ...
Dec 27, 2014 @ 1:59am

Collision between bullets/enemies wasn't working. I liked the platforms appearing.

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