Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Cosmic Commander

by cjacobwade - Jam Entry

Cosmic Commander is a narrative, point and click adventure game that takes place from command seat in a space ship. A dangerous convict has just escaped the ship and you need to track her down. There are also a few endings and altered story paths.

To see more games or if you have any questions, I'm on twitter: @cjacobwade

Downloads and Links




stray says ...
Dec 8, 2014 @ 9:10am

Unity player has crashed.

paperweight says ...
Dec 8, 2014 @ 9:11am

Web version crashes plugin!

cjacobwade says ...
Dec 8, 2014 @ 3:13pm

Sorry about that. I'm using Unity5's beta and I haven't been able to export a working build. I'll try making an openGL build tonight, but please try the actual builds if you get a chance :)

cjacobwade says ...
Dec 8, 2014 @ 3:14pm

working web build*

kipelovets says ...
Dec 8, 2014 @ 10:19pm

i can't see the 'stun' button:

cjacobwade says ...
Dec 8, 2014 @ 11:10pm

That looks like an aspect ratio issue. I'll check it out tonight. Thanks!

jhrrsn says ...
Dec 11, 2014 @ 9:17pm

Good job with your visuals, especially the little interactions. I found it a bit challenging to figure out what to do next, an in-game manual would've been handy :P

madalaski says ...
Dec 13, 2014 @ 12:31pm

An outstanding game. I know of several professional games which are coming out in the next few years which have similar gameplay and yet this was made in less than 72 Hours. Very impressed.

Dec 15, 2014 @ 8:49am

Nice idea, good use of the theme too! I must admit it did feel a little random (I often didn't know what a button did until after I pressed it), but I love the idea of telling a story this way. Well done!

p1x3lruckus says ...
Dec 15, 2014 @ 10:24am

I'm not sure what to make of this, the graphics where nice and the gameplay was unique. But it was very hard to know what the commands did, I think it would of helped to just have a few notes on what buttons did, I finished it and I still wasn't sure if different coloured buttons you pressed would do anything different.

Rothens says ...
Dec 15, 2014 @ 11:02am


Nikteddy92 says ...
Dec 15, 2014 @ 11:20am

Nice game! I like how the way the story evolves.
But I would have put a board journal (or something like it) with the list of commands.. It's not so clear and the first time I self exploded! :D
BTW The game is great! Well done!

gameattack says ...
Dec 22, 2014 @ 9:05am

It is hard to understand what to do. I am sorry to say I didn't feel the connection between the introduction story and the action you have to do. What I liked is that you really thought about the theme "whole game in one screen".

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