Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by CaptainNakou - Jam Entry

Hello guys, Nakou here, and this time, I participate as a team : The A-Team (our Battlefield team actually).

The participants :
CaptainNakou - Programmer - @nakou
Baenshee - Animator/Programmer - @baenshee
Gallant - Musics - @gallanthief
Feilyn - Designs - @Feilyn
Zeck - Design Backup - @YoBlueZack

The guys are pretty proud of there job, and i'm too, because it's their first participation for a LD.

Personally, I'm a little disappointed, because we missed the part "innovation", but, hey, it's a first time after all, and first times are never the best x).

Big thumbs up to the music and the art.
Hope you'll enjoy.

Downloads and Links




Drtizzle says ...
Dec 10, 2014 @ 4:05pm

Very good idea, but poor execution.

You can just spam the space-button and you'll win, because you can't die from the enemies.

If there was put a little bit more time in the jumping mechanic and a health system, this would be awesome :)

p.s. Check your grammar

andrewkennedy says ...
Dec 12, 2014 @ 12:11am

Clever idea. First time seeing Lycos in like... over 10 years haha.

I found out that you can fly forever. That combined with no damage/hp made it a little easy.

Chaoseed says ...
Dec 21, 2014 @ 10:52pm

Well it's definitely a good start, though honestly it could use some work. ;) First, instructions. I clicked everything I could and finally randomly pressed keys before I figured out what could be done. Also, I noticed that if you keep jumping you can fly. Not only that, the 'enemies' don't hurt you at all, they just push at you, so there wasn't much tension. But hey, the reason I'm pointing out all these flaws is that I think there's something worth fixing!

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]