Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by MrShoestore - Jam Entry

(If game will not respond to input, try clicking on the window before pressing X, or click the "WEB" link below to play.)

*- Fixed an issue with the controls (accidentally left it setup for a custom arcade stick when pushing to web) and a bug with the portal not ending the game.

80s style arcade game where the player controls Galvatross, a giant metal bird, as he protects the Time Portal from being ripped open by the Tranglors. Galvatross must kill enemies before they enter the portal, or it will get bigger. Too big and the portal will collapse the universe. Galvatross may collect Time Crystals in order to make the portal smaller. Game ends when player is out of lives or the Time Portal gets too big. Kill the Tranglors. Save the Universe.

Move - Left/Right Arrows
Jump/Flap Wings - X button repeatedly
Teleport - Z button + Arrows

Extra Life every 5000 points.

May Galvatross Protect Your Skies.

The Team of SHUDDA HADDA LOTTA FUN ( | @SHLFStudios).

Alexander Schuster ( | @MrShoestore) - Programming/Audio/Music
Mikhail Delinois ( | @Khailmik) - Art/Animation

Downloads and Links




X54321 says ...
Dec 9, 2014 @ 1:31am

It was an interesting game. A nice concept, it greatly resembles Joust. However, I find the controls to be very stiff, and it's difficult to really change directions. I'm not sure if this was the intention. The graphics were pretty nice, if a little stiff.

Leo says ...
Dec 9, 2014 @ 1:31am

I can't start the game :(

I press X but nothing happens.

MrShoestore says ...
Dec 9, 2014 @ 1:52am

@Leo, Try clicking on the "WEB" link to play it from the webpage.

Taldius says ...
Dec 10, 2014 @ 12:45am

The gameplay is pretty simple, but the graphics are really cool. Nice work! :D

Nidolabz says ...
Dec 10, 2014 @ 12:49am

Fun game, I wish you would have added an attack button. It was fun and nice to play. Controls are kind of sticky. Also, why did you add humor as a category?

CMWeissMedia says ...
Dec 10, 2014 @ 12:52am

Man, that title screen and music was awesome, I wish you had more of that flavor in the actual game. The game was pretty fun, interesting use of the Joust mechanics while introducing some new stuff.

My main criticism is that the worm hole and teleportation were a pretty clunky. I never really figured out how the worm hole worked, but it seemed like a god ability.

datachomper says ...
Dec 10, 2014 @ 1:34am

Nice, I dig the title screen and pixel art

pjimmy says ...
Dec 10, 2014 @ 1:36am

nice take on baloon fight, love that game

Murchurl says ...
Dec 10, 2014 @ 1:39am

Amazing graphics! The wave audio felt like an alarm which annoyed me lol (That might just be me though because i'm really tired). Solid gameplay although I believe if you were to be inspired by Michael Bay and add more explosions i'd get more excitement out of it. Overall Great effort and art is amazing!

zakchaos says ...
Dec 10, 2014 @ 1:41am

good concept, sounds abit annoying, great job overall!

rzfmzn says ...
Dec 10, 2014 @ 1:48am

Joust clone? With a twist? hehe :)
Loved the art :D
Good job

Dec 10, 2014 @ 1:56am

I really enjoyed your menu music and animation, it got me pumped to play. I got kind of confused because there doesn't seem to be a loss state, though. My portal got really, really large, to the point where enemies would just spawn and go right in, and there didn't seem to be any impact on the game. I'd just get the next wave. I also died a lot/drifted off the screen without any apparent impact. So, ending a death screen of some sort would probably help!

Thank you for the game!

Ossi says ...
Dec 10, 2014 @ 3:52am

Really nice art, and the music fit this era of gaming really well. The flapping felt a bit slow and not as smooth as something like Joust but I enjoyed it. I really like that teleport mechanic, it's fun to use! Well done!

elvaq says ...
Dec 10, 2014 @ 4:35am

Love the title theme song!!!

ruthiepee says ...
Dec 10, 2014 @ 10:26pm

I like the menu animation & music a lot-- reminds me of going to the arcade back in the day! The controls are a little sticky and hard to get used to but I like how chaotic the game got over time. And I love the dog-bat-things. :D

andreaswitzen says ...
Dec 11, 2014 @ 12:21am

I like the music and general style. I tried this yesterday but didn't rate because of some bugs and difficult controls. Tried it today but still have a bit of a hard time with it. I also didn't understand how to attack the first few times. Could be really good with some more polish! :)

Justin Mullin says ...
Dec 11, 2014 @ 12:26am

Joust with a teleport? Neat idea, though movement felt a little clunky, and occasionally a little bugged. The title screen and music were spectacular!

alfadur says ...
Dec 11, 2014 @ 12:31am

Well done, the combination of attacking down with mobs' high jumps creates quite challenging fighting mechanic!

Dec 11, 2014 @ 12:31am

Interesting mood to the game, you nailed the arcadey feel but it also felt unique with its interesting visual style. Gameplay was very Joust-ish, and I liked the teleport feature. Pretty good stuff!

Shackhal says ...
Dec 11, 2014 @ 1:00am

I like the graphics, intro music and concept idea. Still, I don't understand very well how to kill those enemies. I guess is by colliding with the teleport move, but sometimes I died for doing that.

Also when you lose a life, if an enemy is there in the spawning point, you lose another life.

Overall, the game is good, but needs some improvements.

Dec 11, 2014 @ 2:10am

Like the idea behind it. Flying did feel a little stiff, and I didn't realize I needed to protect my portal until I fully read your description. I just flew around killing things, and picking up drops. I also didn't realize where the indicator for my lives was until my second playthrough, and sort of wished I could see my score as well.

NicePenguins says ...
Dec 11, 2014 @ 2:18am

Nice concept, took a while to understand but this has potential ! This need to be less buggy. Dying take to much time x)

Mase says ...
Dec 11, 2014 @ 3:38am

I scored 11300.
I appreciate the Joust homage but some things bug me. I was often killed by enemies on the platform above me, i.e. they killed me through the platform.
The mix of pixel art at various resolutions against the the blurred background doesn't look unified.
The teleport is interesting but seems buggy... the enemies sometimes rapidly zip around unexpectedly when I use it. When it does work it seems totally OP because there's no apparent limit on it's use... but then sometimes it results in instant death as an enemy zips across the stage, through platforms, to my position.

slarrimer says ...
Dec 11, 2014 @ 3:47am

This game is awesome! I really suck at it though. Really great graphics.

Dec 11, 2014 @ 5:23pm

Hey there! Really awesome retro entry. Loved the music and graphics. Collision boxes seemed just a bit strange compared with what I was expecting from the pixels, but I adjusted pretty quickly. Nice work.

cxsquared says ...
Dec 11, 2014 @ 7:10pm

Nice music. The game play was really fun.

Scam says ...
Dec 14, 2014 @ 9:05am

Nice one screen retro platformer with difficult controls.

RyanNielson says ...
Dec 15, 2014 @ 4:14pm

Nice game, simple but well executed. The controls were a little sticky, but still serviceable. I really like the title screen a lot, it's fantastic.

MrBadIvan says ...
Dec 15, 2014 @ 6:10pm

I find teleport mechanics very interesting!

JJEvil says ...
Dec 15, 2014 @ 8:46pm

Nice weird game. It reminds me of Joust. The graphics are good & I like the arcade like rotate effect on the logo. Wish it was a little bigger on screen, though.(I played the web version) Nice job overall.

SK16 Games says ...
Dec 15, 2014 @ 8:59pm

Score: 10500! Fun little game, love the music and artwork!

LeReveur says ...
Dec 15, 2014 @ 9:09pm

An old arcade game style like all old gamers will like. But, as sayed by others, a little difficult to manage controls, even with the very usefull teleporting ability. That says, still a good entry. :)

Integershift says ...
Dec 15, 2014 @ 11:44pm

Was Confused to how I actually kill the enemies later on a figured it out but other than that It seemed like a fun concept and I still managed to play the game. Although it still is pretty difficult to kill the enemies

Kirbodin says ...
Dec 16, 2014 @ 12:04am

Its basically a Joust clone, but with a nice twist. I like how the portal acts as a random timer to complete each wave, and how u can fight against it with the crystals. I did find the controls very hard to work with, especially how the jump button activated on key UP instead of key PRESS. Some simple refinements to the controls and i think it would be a great simple game

loopinlouie says ...
Dec 16, 2014 @ 1:42am

I like the art, especially the background and how detailed it is. I also like how it was darker, while the foreground was light, so it didn't get in the way at all despite being detailed. The art in general had a cool style and the creatures had lots of little interesting details. I'm not sure if I like the teleport mechanic. I don't like how everything sort of stops while you have to choose where to aim, it kind of kills the action just for that second. But, at the same time, teleporting to kill the enemies itself was cool. I'm not sure how else you could implement teleporting without having to stop to aim it, and without just making it a fixed distance teleport. The flying and movement itself felt solid. I liked the defending the portal mechanic, it gave more purpose to the Joust game than just the high score. Sometimes it would be annoying that the creatures could get into the portal from below that middle platform, but it was only because I had let the portal get too big in the first place. Sound was a bit harsh (bfxr?), but it provided feedback well. The music at intro was cool, but no music while game sadly :(

davient says ...
Dec 16, 2014 @ 2:17am

Nice Joust variant. Loved the mood and artwork. The whole retro arcade feel was great. Need to tune the controls, movement, and collision detection to really maximise the fun.

rjhunter says ...
Dec 16, 2014 @ 2:36am

Great name. I liked the art (although the smooth-scaled pixels were a bit distracting).

This game actually felt *more* responsive than Joust (at least as I remember it).

I didn't realise that the screen wrapped around until I'd been playing for a while!

yodamaster says ...
Dec 16, 2014 @ 9:57pm

Hm, Joust with different graphics and slighty non-working mechanics ... graphics is nice anyway. Polish the mechanics more.

Chaoseed says ...
Dec 18, 2014 @ 5:14am

I definitely like that you were going for an 80s arcade vibe. ;) Although, the graphics seemed...too detailed somehow? And the gameplay wasn't quite as polished as I think it should be. With Joust you zoom around rather quickly, this feels much more sedate. I suppose that's tied to how the Tranglors wander toward the portal? Hm. (By the way, are the mechanics basically the same as Joust? I mean, I just assumed...)

pht59x says ...
Dec 18, 2014 @ 5:19am

A classic platformer where you fly and avoid birds. Graphics and sound/music are okay. This game is fun to play for a while.

Interface says ...
Dec 18, 2014 @ 5:21am

Great mood, simple but challenging gameplay - the controls are a big difficult. Nice entry!

kipelovets says ...
Dec 18, 2014 @ 10:57am

Nice catch on old platformers theme

sikosis says ...
Dec 18, 2014 @ 11:05am

Very nice Joust clone. Had a lot of fun playing. Initially I had issues getting it to start by pressing X.

rantt says ...
Dec 19, 2014 @ 2:26pm

Music and graphics were great, really had an old arcade feel to it. I had some trouble with the controls, after I killed a Tranglor I got thrown left and it continually pulled me in that direction until I died. I really liked the teleport mechanic too. Fun game, great job :)

Dietrich Epp says ...
Dec 19, 2014 @ 9:00pm

Interesting take on Joust. I don't think you should be allowed to fly off the top of the screen, however.

TyrusPeace says ...
Dec 27, 2014 @ 5:50pm

I really like the effect of the little red guy falling after you get hit by a tranglor. Great title screen music! You're right that more sound effects would help, but maybe just having music during the gameplay itself would be helpful as well.

The teleport move is a cool addition to this kind of game. Nice work!

voxel says ...
Dec 28, 2014 @ 10:31am

This is a solid, polished remake of joust. The portal is an interesting addition. Lovely presentation, audio was a little .. challenging in places, but the music was fantastic. Would have liked some ingame music too.

Also your title screen is immense. Amazing, Awesome. I love it. There should be a ludumdare category purely for title screens

Dec 28, 2014 @ 3:32pm

Really interesting game! I Included it in part 19 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

KickBack says ...
Dec 28, 2014 @ 3:49pm

Pressing X doesn't work for some reason, wasn't able to play it... :/ music sounded really cool.

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