Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Last Defender of Tenochitlan

by hypothete - Compo Entry

**Compatible with the latest Chrome only**

The Aztec god Tezcatlipoca summons you to defeat conquistadors attacking Tenochitlan! Do your best to face the onslaught by using melee combat and mirror magic.

Unfortunately I ran out of time before I finished fleshing out the "folding screen world" concept. The idea was that the battlefield is actually an 1850s folding screen in colonial Mexico. but I'm still interested in critical feedback. The gameplay is a big departure from my usual fun (software toys). Thanks for taking a look!

Downloads and Links




hypothete says ...
Dec 8, 2014 @ 2:25am

...and here's the source files:

besieger1 says ...
Dec 8, 2014 @ 7:40am

Cool idea, even worked on my phone!

gameattack says ...
Dec 8, 2014 @ 8:11am

The idea fits perfectly with the theme. I like color palette and the character design, it reminds me of an old tapestry. The controls could be smoother though

SneManden says ...
Dec 8, 2014 @ 7:33pm

Wow, so this game truly feels unique with that folding-screen-mechanic-concept. The controls/combat was a little hard to figure out. Like the graphics :)

mrexcessive says ...
Dec 9, 2014 @ 8:49pm

Hi there. Enjoyed the look of this. The combat didn't seem to work (Chrome/W8.1). Shame no sounds.

Dans17 says ...
Dec 13, 2014 @ 1:30am

Really innovative concept that fits the theme well. The combat wasn't very fun, but I think if you explored the options of the folding screen with the combat more, it could be.

Dec 18, 2014 @ 9:15pm

Great background art, and excellent use and integration of the theme!

Would have really enjoyed to see what you'd have made with time to polish up the combat.

Chaoseed says ...
Dec 19, 2014 @ 6:33am

Hmmm, interesting concept! It needs a fair amount of work before the concept can really shine, though. Maybe start out with a level that has only one or two enemies, then go on? Also, I'm not sure how much the folding and screen-moving is supposed to help. But I'd be interested in seeing this get continued!

(I've never even heard of an "1850s folding screen"...hmmm...)

Snail_Man says ...
Dec 19, 2014 @ 8:34am

I'm not quite sure I entirely understood it, but it was very cool visually, and it seemed like a good concept!

mathmadlen says ...
Dec 19, 2014 @ 11:19pm

This concept is so unique, I'm impressed! The actual game-y parts /movement controls and so on/ could use a little tweaking, but congrats on achieving all of this! The art is really good, and the aztec theme is also a nice touch.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]