p0cm0nby davidB - Compo Entry
This is like a pacman, but it's not pacman !
Eat all the lightgums as fast as you can without being hit by "ghosts" (speedrun).
controls : keyboard only, arrows or WASD/ZQSD
language : en, fr (text only)
The game require java 8, included with native versions (~70 Mo).
On this page, I only linked 32bit version, full list of packaging is available at https://github.com/davidB/ld31_p0cm0n/releases
## Theme relation
The first images I'd got about "Entire Game in One Screen" was old game : pacman, donkey kong, ... game & watch.
Since some time, I would like to implement pacman. I start with this idea, but due to time restriction, and the will to use jMonkeyEngine (first time) and to test my wip deferred rendering I change the classic game.
## Known bugs:-( :
* sometimes at begin of the game the keyboard doesn't respond, workaround click with the mouse button (include when mouse is invisible), I'll try to fix.
* sometimes on game, some keyboard event are missed. (fixed in 0.3.1)
* some video card aren't supported (eg: macbook pro), notify me. (try a fix in 0.3.2)
* "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]" (fixed in 0.3.3)
* size of the native packages (~70 MB).
If you have issue can you share the log file under ld31_p0cm0n/app/log/game.log ? (via gist, pastein, or open a ticket into https://github.com/davidB/ld31_p0cm0n/issues)
It will help me improve the (oss) lib.
## Tools :
* code: jMonkeyEngine, eclipse, gradle, atom, javafx SceneBuilder, ... libreoffice-calc as level designer ;-)
* audio: (bfxr, voice synthetizer) x effects, ffmepg
* graphics: gimp, scrot
* video: SimpleScreenRecord, youtube
* scm: git, gitg, github
* misc: archlinux, zsh, mc, firefox...
## Post-compo todo list :
* fix bugs
* try the original IA of ghosts
* gamepad support
* your suggestions ??
Enjoy ! and share your higher score.
Downloads and Links
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