Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by deltagardner - Compo Entry

Serpedelic is a glitchy abstract Game Boy game thing, which can be played on a Game Boy emulator or a flash cartridge.

Collect dots in a timely manner to make pretty pictures!
(If you wait too long, you'll start over again...)

Use the Dpad to move.
Press Start to begin the game.

Made using the Game Boy Development Kit (GBDK).

Downloads and Links




DrHahn says ...
Dec 8, 2014 @ 5:37am

I have never experienced fear such as I have with this game. I'm not sure if it was lagging when the audio starts going crazy, but it's pretty cool. Bonus points for being hardcore and doing it on gameboy.

rd127p77 says ...
Dec 8, 2014 @ 11:49pm

Wow, this is great, you should get a metal.

ShadowBrain says ...
Dec 9, 2014 @ 11:04am

Hah lacks somewhat of an end goal but amazing how you've made it for the Gameboy. Extra points for that!

Hellequin says ...
Dec 9, 2014 @ 11:08am

So weird and cool game! Unique concept well done!

onilink_ says ...
Dec 9, 2014 @ 11:12am

Wow, crazy game, I love it :D

Tuism says ...
Dec 9, 2014 @ 11:17am


2Bit says ...
Dec 9, 2014 @ 11:23am

Can't believe this works on gameboy! Awesome. Some more game-play would be good. What did you write this in?

dunin says ...
Dec 9, 2014 @ 11:24am

what a serpedelic experience!
weird good mood...

Dec 9, 2014 @ 12:14pm

Overall a great game! Nice work!

naufr4g0 says ...
Dec 9, 2014 @ 12:51pm

I like the sounds of this non-game, but it gets boring after a while.
Maybe with a purpose it would be great.

fullmontis says ...
Dec 9, 2014 @ 1:05pm

A gameboy game! You sir are awesome!

That was a psychedelic experience, loved it! Not much to say gameplay wise, unfortunately.

lekochen says ...
Dec 9, 2014 @ 2:50pm

Wow, this is awesome. Game Boy!

ohsqueezy says ...
Dec 9, 2014 @ 7:53pm

Wow superb, the greatest use of 300 lines of code

PapaCheech says ...
Dec 10, 2014 @ 4:35am

noo idea how you did this but I loved it, cant believe it runs on gameboy.

CullenCoyote says ...
Dec 10, 2014 @ 5:27am

First ROM I've seen this Dare, and it was haunting and delightful

wilpel1234 says ...
Dec 10, 2014 @ 9:11pm

Wierd in a good way!

Dec 10, 2014 @ 9:13pm

A masterful fight between man and machine. Well executed glitch art experience.

alvarop says ...
Dec 10, 2014 @ 11:57pm

I'm into experimental stuff so you stimulated some parts of me that some games did not yet, this ld. good job.

drnick says ...
Dec 11, 2014 @ 1:19am

What did you use for this game? Z80 assembly or a C compiler? If the later, we could talk about it @ #ludumdare, !leavemessage for drnick

Hempuli says ...
Dec 11, 2014 @ 1:44am

Hahah, really interesting! The game's pretty simple but the sound effects are cool and big kudos for making a GB game!

Dec 11, 2014 @ 2:02am

Wow that was fantastic. I want to play it on a real Game Boy ...

ChezPain says ...
Dec 11, 2014 @ 4:33am

What did I just play? That was terrifying.

Chaoseed says ...
Dec 11, 2014 @ 7:22am

Wow! That's pretty strange, but I'm really glad you made it.

One thing I noticed was that once you have several flashing squares on the screen, it starts lagging. Actually, that sort of adds to the whole aesthetic...

Dec 11, 2014 @ 7:43am

Wow, this is probably the coolest game I've seen so far in this Dare! The glitchy but well designed gameboy graphics and audio were amazing, and the gameplay references to snake made it all the sweeter. The way it inevitably crashes back to the start was pretty impressive to!

Another great bonus to making this an actualy gameboy game was I could boot it up in a Super Gameboy and mess around with the colours! All in all, a wonderful showing!

SirRicecake says ...
Dec 11, 2014 @ 11:47am

Love this! Really makes me want to make a GameBoy game, too. Thx for the experience!

felix3456 says ...
Dec 12, 2014 @ 3:19am

Wow, interesting game. Did you intentionally make these effects or just mess around with code and create random glitches on purpose. I really enjoyed this, I don't know why.

snickersnacks says ...
Dec 12, 2014 @ 3:20am

Verrrrry interesting, quite a clever little game. Well done :)

Zarkith says ...
Dec 12, 2014 @ 11:19am

Despite a lack of any goal or win/lose state, I still had a surprising amount of fun with this. Large squares really tanked the framerate, but I think that only added to the... I guess experience is all I can really call it. Nice work!

Backterria says ...
Dec 13, 2014 @ 8:40am

5/5 because it's a piece of art.Just look at some screenshots!You want to hang one of these in your bedroom!Love this style :P

ripatti says ...
Dec 13, 2014 @ 8:50am

Just amazing glitch game!

MonoS says ...
Dec 17, 2014 @ 6:00pm

Extra point for making it for the GB, but the game lacks a goal.
The game lagged a bit on gambatte when there was tons of flashing squares on the screen

ianh says ...
Dec 20, 2014 @ 11:26am

Whatever you're doing with the audio is really neat!

crazyrems says ...
Dec 20, 2014 @ 12:35pm

I don't know if you completely miss to create a game on gameboy, of if all of his was totally what you wanted.
Anyway making a GB ROM is a true challenge, so I can only congratz you.

Wirtualnosc says ...
Dec 21, 2014 @ 12:36pm

It needs a goal, but overall... Very creepy game. However, big plus for gameboy entry! :D

jerombd says ...
Mar 25, 2015 @ 11:31pm

Nice! The look & the sounds are very trippy after a while :P

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