This game was made in 9H 26Mn and 9 second.
Night is coming ! You are a psychopath and Weird Monsters are coming !
What to do ?
Make that a BIG Slaughtering !
Keys :
Left,Right : Move Left , Move Right
Space : Shoot ennemy.
0,1,2 : Select unlocked weapon.
*This game need .Net Framwork 4.0 and XNA.
We converted also for the Windows 8.1 and Windows Phone.
Windows Phone :
http://www.windowsphone.com/fr-fr/store/app/night-of-slaughter/91a795a5-b29c-4ab1-8586-18627f7a9c90
Windows 8.1 : http://apps.microsoft.com/windows/fr-fr/app/night-of-slaughter/dd8db6c2-5c42-4877-91f8-23ac7cf177e0
Our Facebook page :
https://www.facebook.com/pages/Logiciel-Allan/143396825707708
All for Free !
Thank You Everyone !
Downloads and Links
Ratings
![]() | Coolness | 100% |
#601 | Humor(Jam) | 2.39 |
#642 | Audio(Jam) | 2.11 |
#867 | Mood(Jam) | 2.45 |
#875 | Theme(Jam) | 3.00 |
#927 | Graphics(Jam) | 2.12 |
#953 | Fun(Jam) | 2.27 |
#962 | Innovation(Jam) | 2.02 |
#987 | Overall(Jam) | 2.38 |
Comments
Graphics feel pretty under average, gameplay feels uninspired, and sfx gets annoying.
@SnowyBirds thank you ;)
@Ult Pixel my dear , Pixel , gameplay is simple : Attack everything you see , is that harder for you ? Pixel Game 8Bit Sfx that's simple.
It wasn't obvious at first that space bar needed to be hit repeatedly/rapidly. Something to help make the player understand would be an attack animation-- that way you can see pressing space = punching.
My score was 2960. I didn't know if there was any projectiles? My gun would fire but it wouldn't do any damage unless I was pressing space. I started getting pretty crazy with the giant zombies and then there was a big hammer?
I was pretty confused when playing, felt like I just stood still and spammed spacebar, and the sound effects where super loud and not very pleasant.
@aeveis nice score ! ;) the character is a psychopath so yep the player must get crazy ;) and the big hammer is here for a little help.
@aslakhol Psychopathic sound effect ;)
It's a great game, but needs some development. Either way, nice work!
@RetributionStudios thank you , that's why we add it to the Windows Store and Windows Phone Store , to be updated ;)
Yeahh pretty but need some development ;) but yeah it's a jam! :D Nice work dude
@JoshuaBurr , they are no Web Version , it's just a link to the PC (desktop version) XNA has no Web Version.
@Skills641 tell where you have a problem on the download website.
Why did you add empty web link if the game has no web version at all?
@maxyan I was thinking that the empty web link was removed , now it's removed.
Nice little game) Little work on art and polishing will do the job.
@LimeniusTeam they are no Web version of the game. Only PC/WinStore and WinPhone.
This game is simple, but it's still pretty unintuitive. What weapons are unlocked at the moment? What does the blue bar in the top-right corner mean? What is that hammer? These questions should be answered somewhere!
Footsteps are completely unrealistic.
Also, 0-1-2 is not good, 0 is on the opposite side. 1-2-3 is better.
I liked varying enemies' names though, you put a bit of originality there.
@Madball
1) weapons is unlocked following the number of the ennemy you killed.
2)blue bar is the ammo/fuel bar for the gun and chainsaw.
3)Pyschopath walk !
4)just for 0 you are mad ? it's not a dance game with 1-2-3 tcha tcha tcha !
for those of you who don't want to deal with filedropper: https://dl.dropboxusercontent.com/u/50754416/Hosted%20Files/LD31/Night%20of%20Slaughter.zip
@indie4fun you must unzip it , and did you have .Net Framework 4.0 and XNA ?
@spirulence please remove the link , i didn't authorize you !
Lets see what's next. Oh a giant hammer!? Keep working on it :)
Good job for a 9 hour project. Hit all the high points, sound, death effects and animation.
Well, it's COOL for something that was made in 9 hours, 26 mins and 9 seconds. On the other hand, if you were working ~30 minutes more it could have been like 1000x better.
This is a JAM entry so people had like 62 hours more, minus sleep.
Sorry, but XNA and .net framework dependency isn't nice either. Dropbox is also a lot better to upload your game.
The graphics are "typical paint" and we have a black main character on a black background. About 1 minutes of work.
The audio was another weak point, you said it's 8bit, but 8bit doesn't mean you can't have a background music. Making a looped background music takes ~5 minutes.
Humor was fine, the names of the zombies made me laugh. X)
Kardfogú of Creative Sectors, out.
@Creative Sectors 1) the short time was for breaking our personal score.
2) Paint.Net
3) Psychopath character with black clothes because it's night. what else ?.
4) background music with a psychopath character is not fine of my view for this game.
and thanks :)
@taviandir left is left , right is right , space is space , 0,1,2 is 0,1,2 , what's wrong ?
The orange really makes the game stand out, which is nice. Still could've done a bit better. Overall a pretty fun game.
The zombie names were great. This game has the right idea, but feels like a rush job - if you had taken the whole jam instead of just 9 hours I'm sure you'd have realized the potential a bit more.
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*Additional Information : Need .Net Framework 4.0 and XNA.