UONby cabezotta - Jam Entry
You have to avoid black boxes, and collect rhombs to go to the next level.
Everytime that you collect all the rhombs is going to increase your level and the game is going to become more difficult.
Game by Nicolás Recabarren
Music by Julián Micic de Rosas
EDIT: I made some changes that a lot of people did suggest: now the level is an exact square. It should be no problem to see where all the "up and down" cubes are coming from! :D
EDIT 2: We make a very similar game to http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26377 [AVOID RAGE]
It was not my intention, in fact, i never played that game before, but i assume that somehow i get some influence by something related and i finished making an exact same game, and i'm pretty embarrassed by now. It was not my intention obviously.
Both games are not the same, they have a lot of stuff different, but the main concept is the same.
Go play that game, so i can fell less bad about it, haha.
Made in ARGENTINA - NonSense Arts 2014
Downloads and Links
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