You have to avoid black boxes, and collect rhombs to go to the next level.
Everytime that you collect all the rhombs is going to increase your level and the game is going to become more difficult.
Game by Nicolás Recabarren
Music by Julián Micic de Rosas
Made in ARGENTINA - NonSense Arts 2014
Downloads and Links
Ratings
![]() | Coolness | 71% |
#14 | Fun(Jam) | 4.07 |
#44 | Overall(Jam) | 3.98 |
#59 | Audio(Jam) | 3.89 |
#88 | Innovation(Jam) | 3.84 |
#185 | Theme(Jam) | 3.91 |
#221 | Mood(Jam) | 3.45 |
Comments
excellent! perfect balance and gameplay. good ambiance too. would buy on app store. bookmarking
Great stuff. Esthetics, music and sound effects fit together really well.
This is excellent. Really feels like a complete game instead of something made in a weekend.
Full minimalista, excelente ejecucion, todo concuerda me gusta el ambiente y los colores, totalmente usable para publicar mobile. Saludos desde Venezuela!
Fun and challenging game! It looks kinda like a concept I almost made for this LD (although mine was more bullet-heck style on a 3x3 grid)
Glad I didn't because yours would take the cake by far! Great job!
Fun little game. Good replayability - I kept trying to beat my high-score of six.
Super addicting! There were maybe too many visuals on screen at once but they did all look very nice :)
Trying to think of a way to make this game better...
Gameplay.. no... Audio.. no... ummm... you could change the... no... Different color scheme! Yes... I don't like purple...
Seriously though, really good job! Had a lot of fun (and will have more) with this one. Thanks!
Great game. Seems like somebody else has had the exact same idea though :P
Difficulty was nicely balanced, though I wish I had one more square to warn me of danger. My highscore is 10 :D Overall super game!
These games are the most amazing. Creating a very fun game in several megabytes is normal, but creating a very fun game on a 3x3 grid... Is it even possible? Yes, here you are.
I managed to get 21 score, and I spent a lot of time trying to improve my result, but vainly, I didn't even get close.
smart balancing of the game, it is a interesting concept of moving on the filled squares and in the same time avoid mobile obstacles
Great simple puzzle game, it'd probably work super well on mobile. It'd be interesting if the grid shape randomly changed and you had to connect all them at once without going over the blank blocks.
Wow! This game is really a stand out. Well done@ I really like how the sounds play with the background music. And the gameplay is so much fun.
My only criticism is that you have less time to see the black cubes moving up and down because the space to play is not square. This makes the fast-paced decisions much more difficult in a way where I don't think it's a positive aspect of the game.
Ths is really addicitive! I like the easy, but great concept!
It often happened for me that i slided into a black square that was just leaving the tile i wanted to go to. Proglably this could be programmed to be more in a player friendly way.
Also (at least on my widescreen monitory) i had the problem, that i had quite long time to see the blocks coming in from left or right, but the time to react to blocks from top/bottom is quite short.
Nevertheless a great game. Did i mention the cool soundtrack?
I played Avoid Rage before, so my conbclusion: work together!
Your collect idea (and so levels) is cool. But the difficulty is too hard too fast.
And there are good graphics ideas in this one and in Avoid rage...
@dunin thanks for your comment and suggestion. I'd love to work with him, im going to ask him about it :)
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Simple yet addicting! Sat there playing it for a good 20-30 minutes. Can't get past 6 though haha. I really like the concept the and music fits perfectly.