Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Akhak ielky

by Nelly - Jam Entry

Controls: Q/W + mouse.

Upgrade your castle 3 times as soon as possible to win.
Use Q/W to increase/decrease game speed.
Click on bashkier enemies, collect hats, blow sheeps)
Good luck and have fun!))

Downloads and Links


Ratings

Coolness75%
#206Humor(Jam)3.23
#219Audio(Jam)3.39
#277Fun(Jam)3.35
#326Graphics(Jam)3.64
#358Overall(Jam)3.37
#569Mood(Jam)2.95
#656Theme(Jam)3.38
#800Innovation(Jam)2.53

Comments

Dec 8, 2014 @ 7:16pm

You made your game with Unity. Why you don't build web version? It's much easier to play. And translation to English will be great. Because you have good, fun, polished game. That much better then other games on this contest.

Nelly says ...
Dec 8, 2014 @ 8:00pm

Thank you for your advice, we localize this game right now. There is one problem in web build - we use Unity 4.6 GUI tools, and it shows all GUI elements like a white boxes. We can`t fix it(

Dec 8, 2014 @ 8:23pm

Funny game , I enjoyed playing it.How did you make those sprites for the game?

Kuupu says ...
Dec 8, 2014 @ 8:44pm

Nice game. Please add translation to english :)

Nelly says ...
Dec 8, 2014 @ 8:46pm

MurderSantaTeam, just Photoshop CS5

goodbadokay says ...
Dec 8, 2014 @ 9:23pm

Nice
It lags sometimes but anyways, gameplay is fun an graphics are polished well!

Hellequin says ...
Dec 9, 2014 @ 6:31am

Funny and nice game! Like it overall!

Tater_hater says ...
Dec 9, 2014 @ 6:35am

Wow that was fun! i loved the music, and the game mechanics got a little tedious, but still a fun game

PoQA Games says ...
Dec 9, 2014 @ 7:18am

I did not understand the song I was listening to. But it was strangely bouncy and happy, in contrast to the bloody context of the gameplay itself. I found it funny. I was sad that I could kill the sheep. Poor sheep.

sorlok says ...
Dec 9, 2014 @ 7:27am

Great art, sound, and very intuitive! Easy to learn, too. Needs a little more mechanics-wise, though; something to make it less repetitive. Overall great!

rzuf says ...
Dec 9, 2014 @ 7:33am

Tedious whack-a-mole type of game, but humorous and fun. :D

davient says ...
Dec 9, 2014 @ 7:35am

Would love to see the game mechanics expanded a little. Add some growth to both enemies and player :) Nicely polished and v pretty

Diventurer says ...
Dec 9, 2014 @ 12:01pm

Haha, I had no idea what anything said, or the lyrics in music - but the music was really good, and I loved playing this game. Not quite innovative, but I really liked the overall feel/graphics/audio of the game!

Luke Molnar says ...
Dec 9, 2014 @ 1:08pm

lonely mac :(

Dec 9, 2014 @ 1:14pm

Nice graphics.

Dec 9, 2014 @ 1:51pm

Concept may not be that innovative, and in Russian localisation you are somehow destroying the bashkirs, not mongols (not the most obvious choice for an enemy, and mongols are now mostly good guys too :) ).
Carnage is a bit routine too.
Colourful is a plus!

baseteam says ...
Dec 9, 2014 @ 2:06pm

Very good game! :)

elvaq says ...
Dec 10, 2014 @ 4:24am

Nice presentation but the blood seems like a really strange choice given how upbeat and cheery the graphics and music are

EquipeJAM says ...
Dec 10, 2014 @ 9:05pm

good work(ღ˘⌣˘ღ)

Dexyne says ...
Dec 11, 2014 @ 12:28pm

Nelly - For the web build, maybe you use unity 4.6 beta. Do you have a message on your web build saying something about a beta version of unity?

Not played the game actually because on linux, so I will wait until I'm on windows or a web build.

dsoft20 says ...
Dec 11, 2014 @ 12:43pm

Nice little game! Simpe but addictive!
An english translatio will be great!

PurpleApes says ...
Dec 11, 2014 @ 2:48pm

Cool Game! But too repetitive in the end!

Dec 12, 2014 @ 4:46pm

Pretty neat, even though I had no idea how to play in the beginning. Nice entry!

Dexyne says ...
Dec 12, 2014 @ 8:38pm

Nelly - I answer for the web version in Unity 4.6 (just click on my name to go on my profile/project page).

Dexyne says ...
Dec 12, 2014 @ 11:17pm

So I played the game, the graphics look good and the music too.
A bit repetitive, but cool.

So, good job!

(I see screenshots in english but when I played it wasn't, have you updated your game or the link to download it?)

Dec 13, 2014 @ 10:00pm

voted for it on OLD, cool game

Nelly says ...
Dec 15, 2014 @ 10:47am

Oh, I put the wrong link and just fix it. You can see english localization now.

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]