Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Colony: Asteroid

by Space_man - Jam Entry

Colony: Asteroid is a city building game where you are confined to a small screen-sized asteroid, with nothing beyond those borders but the emptiness of space.

I was a bit over ambitious with this, so there's not a whole lot of content and no real way to win (other than building a cool city), but if nothing else it's a pretty awesome road building simulator.

Controls:
Mouse controls most of the game
'g' toggles the building grid

Downloads and Links


Ratings

#2356Coolness0%

Comments

Kate Kligman says ...
Dec 9, 2014 @ 3:53am

I'm getting a 403 on drop box.

Space_man says ...
Dec 9, 2014 @ 4:43am

Oops, should be fixed now

Anikki says ...
Dec 9, 2014 @ 9:40am

Such an ambitious project. I know because i tried something similar. I like the idea of confinement as a nod to the theme.

Soron says ...
Dec 10, 2014 @ 7:48am

Charming little program :). I wish you'd been able to take it further (at the VERY least a way to gain more money).

celanova says ...
Dec 11, 2014 @ 2:44am

Now this was cool.

I love strategy/colony building games. Nicely done dude! Hope you add to it!

Andy Gainey says ...
Dec 12, 2014 @ 10:26pm

Pretty cool little simulator. I wasn't sure at first if you had implemented any form of income, but I was happy when I saw the credits begin to accumulate.

I couldn't figure out what the brown X icon was on houses. I presume the green was no food, and yellow no electricity, though I was also unclear how they eventually got food and electricity. I built solar panels and greenhouses, and eventually the icons went away, but the causal connection and timing was murky.

The guys wandering the roads gave the colony a good lived in feeling, but were they actually doing anything? I couldn't tell. Also, did there different colors mean anything?

Super-minor interface observation: Deselecting the active tool when left clicking on an invalid spot was unintuitive to me. If I made a trivial mistake clicking in the wrong spot, I had to then reselect the tool again to build in the intended spot.

Coolway99 says ...
Dec 16, 2014 @ 8:42pm

Looks to have such great potential, I wanna see where you go with this

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