Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Down with Bio

by sockfolder - Jam Entry

Bio-Firm X has been experimenting with some dangerous genetic engineering. Teach them a lesson by destroying their headquarters!

This is a score challenge game. Try to get as high a score as you can!


Arrow keys to move
Up to jump
Down to fast fall
Z to boost to the side
X to attack
Down+X while on the ground to drop some dynamite

Have fun!

My personal best is 463428. Post your high scores in chat.

Tips: You build up a combo while stuff is falling/shaking. Keep the roof coming down to maximize your score! Also, try to destroy more stuff at the same time for a bonus.

Downloads and Links




modwizcode says ...
Dec 9, 2014 @ 3:58am

Overall a really fun to play game, would help to mention more about how the dash mechanics work and to see some developer highscores/have a local highscore board.

Alex Rose says ...
Dec 9, 2014 @ 4:04am

43430. I'm going to go ahead and assume that's vastly lower than your score.

Dynamite for the win. Played without looking at the controls as usual, figured out everything except dynamite and got ~13k the first two times, looked up controls, spammed dynamite everywhere :P .

Interesting use of the theme, I like that you used such a small resolution as well, I found it difficult to get anything good even out of 1920x1080 with one screen, but here you managed that just fine at a fraction of that.

Nice one.

cyrus says ...
Dec 9, 2014 @ 4:59am

What a cool way to interpret the theme. There was a "woah" effect when the level starts coming down =)

prymidion says ...
Dec 9, 2014 @ 5:16am

Pretty fun! I liked the mechanic-- dash attacking to destroy the pillars was an interesting feature.

It would be great if the little green enemies were taller/more visible: I had trouble seeing them amongst the rubble on the first floor.

ekun says ...
Dec 9, 2014 @ 5:53am

I like the core game mechanic, I haven't really played anything like it before. I didn't spend too much time jumping around, my strategy was to fight on the bottom floor while avoiding falling platforms.

Great idea and execution, it was fun.

mahalis says ...
Dec 9, 2014 @ 5:59am

Fun! I liked the blobby enemy designs - reminds me of some game I played way back in the mists of time. The demolition mechanic is pretty cool too.

SinistraGames says ...
Dec 9, 2014 @ 6:00am

I liked this really much! I can punch projectiles... Do I need to say more? Nice innovative design choice with boosting through the poles that hold up the platforms. You keep to the theme nicely, and this arcadey game has flavor! Some polish to this game and it'd be a good hit! Good job, overall!

SnoutUp says ...
Dec 9, 2014 @ 6:09am

Nice idea with sweet platforming (which works in multiple levels)!

Hellequin says ...
Dec 9, 2014 @ 7:47am

It's a fun and addictive game overall... Interesting concept!

ViliX64 says ...
Dec 10, 2014 @ 9:16pm

It could be described a bit more, but overall I liked it :)

Pickens Inc. says ...
Dec 10, 2014 @ 10:58pm

The game was a bit confusing to learn, but awesome afterwards. Fix the full screen though pls, the UI is really kinda broken when you do that! Mad props for the changing platforming, reminds me of my game! (Not even a shameless plug!)

sockfolder says ...
Dec 10, 2014 @ 11:11pm

How do you even get the game in full screen? lol
Thanks for the comments.

BretHudson says ...
Dec 11, 2014 @ 11:42am

Definitely one of the more interesting uses of the theme I've seen so far! Could use some polish on the controls, but still stands as a solid game. :)

Kuality Games says ...
Dec 12, 2014 @ 8:16pm

This is so much fun, feels so rewarding to destroy things and get out of there alive. The graphics could've been better but it fits the mood. Good job!

cxsquared says ...
Dec 18, 2014 @ 10:32pm

Good job. The falling platforms mechanic is really cool. Nice work.

01rafael says ...
Dec 25, 2014 @ 12:46pm

Falling platforms is drive me crazy xD

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