

INSECTICIDE
@NateKling
@TheProperCrunch
Design: Vinh Duong, Nate Kling
Art: Vinh Duong
Code: Nate Kling
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Insecticide is a two-player-simultaneous-turn-based-chess-like-tactical-strategy game. Issue orders to your bug soldiers and capture your opponents Queen in this game of insectoid-wits.
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Controls:
Player 1: Arrow Keys
Player 2: W A S D
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Note: We highly recommend first-time players briefly read through the in-game rules for the best experience.
-If you are playing the browser version on the Ludum Dare, make sure to fullscreen the game.
Downloads and Links
Ratings
![]() | Coolness | 51% |
#106 | Graphics(Jam) | 4.19 |
#233 | Overall(Jam) | 3.55 |
#249 | Innovation(Jam) | 3.48 |
#277 | Fun(Jam) | 3.35 |
#296 | Theme(Jam) | 3.77 |
#432 | Humor(Jam) | 2.71 |
#447 | Mood(Jam) | 3.11 |
Comments
The pixel art is gorgeous, great animations and unit design! Got to wait for when I get into the office to play multiplayer, playing against myself at the moment xD
Amazing visuals, I just missed a better feedback for when my command is accepted or not
Really great pixel art and animation! I just wish there was an indicator/arrow to show which direction was selected per unit.
Wonderful game! Completely week thought out and I like your solution to shared screen strategy! (That's something I been debating how to do for a personal project for a long time with no success!)
not really my style - but like the idea and the graphics were pretty great
This is awsome! The rules make for a very elegant, fun game. And the art and animation, sound! Outstanding all around!
Really great game! The only suggestion is that you might consider ending the planning phase once both players have used all their energy.
I like this game. Good depth for the time we had. Art was great. I feel like the game goes a little fast during planning.
Great start, I think you should continue post LD add AI enemies, a way to chose your unit's and upgrade them, more lvs, etc
A well done title, but there instructions were lot to take in initially. It would be cool if there was an on-demand key to see if the matchups would be favorable or not, rather than just the info screen at the beginning.
Awesome submission, I was a little confused at first, an in game tutorial or button prompts would be good but otherwise, loved it :P
Nice game! :D Took me a while to get used to it, but afterward, it was good!
Presentation is very good. The graphics and music fit very well together. It wasn't very clear which units kills which. It might be written in instructions, but it's quite easy to forget, I'd be nice to have a little chart on the game screen.
Otherwise, this is one of the most polished game I've played this LD. Good job.
Beautiful graphics. Good sound. congratulations.
I had noOne to play with it would have been nice to make a fast IA ( even a dumb one ) to play with.
The simultaneous commands looks interesting to play. I wonder if it would work for 8-16 players tactical games
Really complex for a jam game - other than reading the rules, which are really long, there isn't much way to figure out how to play the game. It would be nice if it led you slowly into it, or there was a reference every turn. The music and graphics are really neat. However, there isn't much indication of what you're doing. It might be better as an online game with proper ladders, as you could show what each player is doing without worrying about the other team seeing it.
I just wanted to say thank you for your very nice review of my game! Felt good to "go out" on such a positive note.
I don't have anyone to play your game with at the moment but I messed around with it by myself and can say that I really like the graphics, audio and mood of the game. The gameplay seems a bit innovative as well. I believe it could be quite fun to play with a friend!
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Really cool game!
Try mine, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154