Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by ParaPup - Jam Entry

BlockFlop that game where the blocks flop?

W,A,S,D Movement
Space Jump
TAB Restart Game

This was also made with Aaron Stratford Aka/ HunterTheHusky

Downloads and Links




foolmoron says ...
Dec 9, 2014 @ 1:24am

Being able to jump to get on the block at the last second is a fun touch!

Warboys says ...
Dec 9, 2014 @ 1:27am

Sorry, I'm gonna be the QA guy!
- When I touched the top of the screen I got stuck (probably the same for all sides)
- If I touched the green square without being on top of it, I still won.

Interesting concept, a bit like a speed Snake without the tail part. Would be cool if the difficulty ramped up quicker because honestly I got a little bored by the 8th level

JeffBlacke says ...
Dec 9, 2014 @ 1:41am

Not fun at all

TriSquare says ...
Dec 9, 2014 @ 2:06am

I like it but it needs more objective and a reward based system, good job overall though.

jstzwd says ...
Dec 9, 2014 @ 2:20am

Good control!

Javabot says ...
Dec 9, 2014 @ 2:22am

Fun for a moment, but lacks memorable game play and the music is repetitive. Also, the graphics are not the best.

Ossi says ...
Dec 9, 2014 @ 2:22am

A neat idea, but just a tad bit simple and bland. If there were more going on like obstacles or enemies it'd add to the challenge. I dig the concept though, good job!

Javabot says ...
Dec 9, 2014 @ 2:22am

Fun for a moment, but lacks memorable game play and the music is repetitive. Also, the graphics are not the best.

raincole says ...
Dec 9, 2014 @ 2:30am

Nice small game. A little repetitive.

billrizer says ...
Dec 9, 2014 @ 2:51am

Innovative - could have done with more puzzle variety though

RHY3756547 says ...
Dec 9, 2014 @ 2:51am

The blocks do indeed seem to flop. Very simple but does the job, I also like the inclusion of at least a simple drum track so that it's not just dead silence behind it. :)

jrbitt says ...
Dec 9, 2014 @ 2:51am

Funny! But very hard control hehehe

SilentNight says ...
Dec 9, 2014 @ 2:52am

Wish the character moved faster and there were some more mechanics added. Nice base game! Good job on completing!

Dec 9, 2014 @ 2:55am

Well I got bugged in the middle of the new ground when the level changed. But I like the idea :D
You could take this to be a multiplayer game of some sort. (Think Mario Party Minigames)

Dec 12, 2014 @ 2:29am

- Graphical cues. I instantly knew that going to green was good, because everyone knows: green=good, lava=bad
- The ability to jump to save yourself

- Very repetitive. Soundtrack, gameplay, textures. With nothing to break the monotony this game has little replay level, and I became bored very quickly

khahem says ...
Dec 13, 2014 @ 10:36pm

I like the idea but the controls are a too floaty for me.

WASD-only controls were problematic with my non-qwerty keyboard, maybe you should add the arrows as a fallback.

Dec 13, 2014 @ 10:39pm

Neat idea, could have used a retry button though.

semdog says ...
Dec 13, 2014 @ 10:44pm

Apart from being a tad bit repetitive, it lives up to what it says it would: the blocks do flop ;)

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