

Save the Gifts!
Left, Right, Up - movements
Q - fire LEFT, E - fire RIGHT
I noticed couple of bugs, will try to fix them asap!
Updated: bugs fixed...i think. :) ENJOY!
Downloads and Links
Ratings
![]() | Coolness | 79% |
#539 | Humor | 2.50 |
#804 | Audio | 2.21 |
#905 | Graphics | 2.56 |
#970 | Mood | 2.40 |
#1047 | Theme | 3.02 |
#1080 | Fun | 2.36 |
#1156 | Innovation | 1.98 |
#1172 | Overall | 2.28 |
Comments
The game is a bit big for the embedded window, but otherwise not too bad.
yeah, it was too easy...i fixed this bug, now worms from UFO should get extra fly speed toward gifts.
Very easy. No challenge. Worms have no chances to win. But graphics and sound are not bad at all.
I liked the audio, the visuals could certainly use a bit of work and the game is certainly begging for some polish overall.
Lots of fun, but some issues with collisions (as the enemies are dying). I love that you can attack the UFO, and in general enjoyed playing the game.
Simple concept with cute graphics and functional sound. However, since the difficulty does not increase the challenge isn't present. (no that's not a pun)
Simple concept, works pretty well.
I love the graphics!
Could use some polishing I think.
Not bad at all! Great job!
Nice little game, good job
But its monotonus
also the dead worm killed me after I killed it, it's kind of wrong ;)
Impossible to lose and pretty repetitive, but the graphics hold promise. A little polish on the gameplay and I could see it being a lot of fun!
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First of all, since this is a Unity game, can I just say, it's really easy to bind WASD to movement in addition to the arrow keys, which would give the player much more choice of how to control movement. This game's really easy, as I can literally just stand still and press E every time a slug thing appears. I find the graphics pretty nice and they match the style of the game. But if you were to do this again, make it a bit more challenging, and please map both the arrow keys and WASD to movement, as I (along with a lot of other people) prefer using WASD.