Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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2048 Souls

by Rosencatz - Compo Entry

2048 meets Dark Souls, in pixel-arcade style.

Two of my favorite games combined. 2048 Souls is an arcade game where as you slay enemies their corpses obscure the arena. Same number'd enemies combine to create a new enemy worth more points. Can you defeat the 2048?

There are bugs and lots of stand-in assets, but it's playable and I have something to submit, yay!

Font: I used a free Souls-esque font from online, here: http://www.dafont.com/optimusprinceps.font

Edit:
Thanks for all the feedback! The concept is that enemies will get more difficult as they increase in number (zombie -> skeleton -> skeleton knight -> ghoul etc.). So I wanted the pace to slow down as you progress because you'll need more time and space to kill the harder mobs. Also their corpses will have special effects such as poison or a debuff aura, so as more corpses litter the arena the difficulty goes up.

Note about mobs not spawning: its a bug in my collision detection where if two objects intersect then both are stopped from moving, mobs are spawning offscreen and when two happen to spawn at intersecting locations then they get locked up off screen. I'm working on a fix. This is the same issue that's causing the player to get stuck on corpses.

Future plans include:
- better collision detection
- different mobs for each number with increasing difficulty
- special mob corpses, poison, debuff aura, enemy buff aura, + more
- better attack animation and timing
- better graphics
- item drops, different weapons, maybe armor, or spells
- leveling up (ie. spend 'score points' to increase stats)
- starting classes, knight, ranger, cleric, etc. would set starting weapon and stats
- better sounds and music



Though if the mobs stop coming thats a bug, they are spawning

Downloads and Links


Ratings

#263Innovation3.56
#750Mood2.71
#784Theme3.42
#799Overall2.96
#831Graphics2.67
#840Humor2.00
#875Audio1.96
#994Fun2.52
#1818Coolness36%

Comments

liamtwose says ...
Dec 8, 2014 @ 10:58am

Neat spin on 2048, would be cool to have them turn into different monster types when they merge.

Anshul Goyal says ...
Dec 8, 2014 @ 10:25pm

haha.. I see what you did there. Good imagination!

Anachron says ...
Dec 9, 2014 @ 1:36am

Very clever to mix arcade gameplay with 2048 style-puzzle. This could be a huge hit if the enemies had variety! Great job coming up with something unique :)

DrHahn says ...
Dec 9, 2014 @ 1:53am

Cool idea, but a bit too slow and enemies stopped coming after score 208.

mrexcessive says ...
Dec 9, 2014 @ 10:24am

Hi there. Like the idea. Found it too difficult once six or so enemies they, and the bodies, hem you in so you can't back off... get dead quick.

personalurban says ...
Dec 9, 2014 @ 9:47pm

Neat. Good implementation. Nicely atmospheric too.

Lynx says ...
Dec 10, 2014 @ 6:45am

Awesome concept, I wish the numbers meant how much damage they take, and you randomly get lvl ups on the map to try and collect so you become you're own worst enemy as they get stronger!

Definitely keeping working on this a make a Post-Compo build!

Dec 10, 2014 @ 8:48pm

hehe nice game! good job!

anissen says ...
Dec 10, 2014 @ 8:51pm

Totally awesome mechanic! :) Got stuck in dead monsters a few times, other than that a cool game.

Dec 10, 2014 @ 8:54pm

it's a good idea, but gets boring very fast

Tortoise says ...
Dec 10, 2014 @ 9:07pm

Cool take on 2048. I like the graphics but the web version on the page was a bit small. Gameplay is pretty slow paced and it was annoying how I got surrounded and couldn't move past the dead bodies.

jpmit says ...
Dec 12, 2014 @ 8:02pm

Cool graphics, clever idea. Good work!

Andynonomous says ...
Dec 14, 2014 @ 4:42pm

There was something very satisfying in the sound it makes when you flatten them to the floor. Cool concept. 533 was my score.

Ludipe says ...
Dec 14, 2014 @ 11:39pm

Cool art even if it's lacking animations. It has the potencial to become a nice game in a post-jam version.

Scam says ...
Dec 16, 2014 @ 7:31pm

Idea was nice. The game itself became quite repeating and boring after a while.

ShadowTzu says ...
Dec 19, 2014 @ 2:12pm

it's a good idea to merge the dead body, but otherwise the game is too easy, I blocked the space bar and kill mass without taking damage.

DonovanWu says ...
Dec 21, 2014 @ 12:12am

Actually, I didn't realize the game has a reference to 2048 until I got into the game for some while and wonder why some dead enemies merge into a new one... Nice innovation there!

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