Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by ChrisMingay - Compo Entry

I recommend the default Windows build


BlitzMax build should just work (RECOMMENDED)

GLFW build requires OpenAL

XNA build requies XNA redist



Use WASD (or the Arrow Keys) to play this amazingly HD game with unreal levels of detail, the likes of which current gen consoles can only dream about.

Please note: Due to having to fit the whole game on a single screen, game assets have been shrunk, but I promise, they really do look smashing up close.


By all means collect the coins, but this is unfinished and they don't serve a purpose.

Also please note that the game will just "crash" / exit at the end; either because the graphics are too HD, or I didn't finish an ending.

Downloads and Links




Bogden says ...
Dec 8, 2014 @ 8:33am

Got System Error: "The program can't start because openAL32.dll is missing from your computer."

Mokosha says ...
Dec 8, 2014 @ 8:34am

Couldn't run the game:

The application was unable to start correctly (0xc0000007b). Click OK to close the application.

Dec 8, 2014 @ 8:36am

missing required dll files

Daniel Debert says ...
Dec 8, 2014 @ 8:38am

Library not found "libgcc_s_dw2-1.dll"

Catwheel says ...
Dec 8, 2014 @ 8:50am

Hilarious! and awesome!

ChrisMingay says ...
Dec 8, 2014 @ 9:06am

Bah sorry all, am I allowed to bundle the openAL installer now?

wandersenus says ...
Dec 8, 2014 @ 9:07am

nice game!

ChrisMingay says ...
Dec 8, 2014 @ 9:42am

Hi all I've rebuilt the game using BlitzMax (now the default Windows build) and it should work without problems.

I will now get the OSX and Linux builds ready

ChrisMingay says ...
Dec 8, 2014 @ 10:33am

OSX and Linux builds in place

ranseur says ...
Dec 8, 2014 @ 11:54am

When it crashed it was the saddest thing. I want moar. 5/5

oh_andrej says ...
Dec 8, 2014 @ 11:57am want Exception Access Violations in your game? :P

A lot more fun than I thought it'd be, definitely worth seeing through to the end. Glad my computer could run it.

kiiro94 says ...
Dec 8, 2014 @ 12:01pm

The best game I have tried so far.
5/5 on everything, I loved every single part of it.

ChrisMingay says ...
Dec 8, 2014 @ 12:07pm


No I dont :( They aren't actually meant to be there and I cannot work out why? The final crash is graceful and just quits, the others, I have no real idea why it happens.

I might go back to suggesting the GLFW build instead of the Blitzmax one.

ChrisMingay says ...
Dec 8, 2014 @ 12:08pm

Thanks Kiiro :) and to all who tried it

Dec 8, 2014 @ 3:31pm

Missing DDL Files

rantt says ...
Dec 8, 2014 @ 3:46pm

I like it. I was almost done (I think,cleared most of the screen)and then it crashed on me 'MonkeyGame quit unexpectedly'(I'm on OSX). Otherwise, really fun game, nicely done :)

ChrisMingay says ...
Dec 8, 2014 @ 3:56pm

I'll do some more testing with the BlitzMAX build, clearly something is wrong!

Johan Blade says ...
Dec 8, 2014 @ 4:06pm

Thanks a lot, my brain melted because of the High level of detail!

rantt says ...
Dec 8, 2014 @ 4:26pm

I like it. I was almost done (I think,cleared most of the screen)and then it crashed on me 'MonkeyGame quit unexpectedly'(I'm on OSX). Otherwise, really fun game, nicely done :)

6DownStudios says ...
Dec 9, 2014 @ 7:09pm

Very cool interpretation of the theme, quite unique, sort of a stream-of-consciousness-to-level-design. Simple but elegant and fun :)

Dec 9, 2014 @ 8:22pm

This is great, so meta, great use of the theme, and still an actual game. Graphics are very HD, sound didn't work for me though so leaving that unrated. Zombies made me LOL. But then it segfaulted at "Things I do want in my game" :(

ChrisMingay says ...
Dec 9, 2014 @ 10:00pm

I think I've fixed the premature crash issue, so per chance someone who previously tried the game sees this, please give it another go :)

Jim Haslett says ...
Dec 9, 2014 @ 10:38pm

I liked the game. I didn't understand which of the little dots I was supposed to hit and which I was supposed to avoid.

Dec 9, 2014 @ 10:43pm

one of the best i played this LD

Dec 9, 2014 @ 10:44pm

Awesome idea! I loved reading the text.

Biliogadafr says ...
Dec 9, 2014 @ 10:50pm

I'v tried this game and now I guess is error was that thing that you "want to see in your game?" :). I like the idea and humor. I'll come back tomorrow :). Hope to see the ending of the game.

Dec 9, 2014 @ 10:54pm

I liked this, you fit the theme well, and it was a fun experience. There was some funny stuff in here :D

ChrisMingay says ...
Dec 9, 2014 @ 11:23pm

"I'v tried this game and now I guess is error was that thing that you "want to see in your game?" :). I like the idea and humor. I'll come back tomorrow :). Hope to see the ending of the game."

Hi Bilo, yes it should be working find now, I've just done a test play thought on Linux, OSX and Windows. The crash you saw was NOT intentional.

qristofer says ...
Dec 10, 2014 @ 10:36am

I do like a good labyrinth! Great implementation. I could see myself passing time with this.

raincole says ...
Dec 10, 2014 @ 10:41am

Simple concept, but well implemented.
The text in map is the best part.

Dec 10, 2014 @ 10:45am

A very nice idea, but my eyes started hurting after focusing on a tiny dot for a while.

Dec 10, 2014 @ 10:50am

Okay, first of all, I loved the level design, and the sense of exploration was wonderful. The minimalist graphics and soundtrack were pretty cool too!

I did have a bit of a problem figuring out what dots you're supposed to pick up, and there was a problem where a bee snuck into the section after the 'jump scares' teleporter and sent me back to the start of that whole segment, but otherwise I had lots of fun with this game!

You might want to add a headphones warning though. Jumpscares are fine and all, but suddenly blasting peoples eardrums isn't.

BK-TN says ...
Dec 10, 2014 @ 10:51am

This was fun! Love how it's almost narrated and goes self-aware. Needed some music, though, I was afraid of an actual jumpscare :c

Justin Mullin says ...
Dec 10, 2014 @ 8:46pm

Love it! I rolled my eyes at first, having played far too many "move the little dot around the map" games, but it quickly became apparent this game had enough personality and clever tricks to merit a full playthrough. No crashes here, the whole thing played nice for me.

Rothens says ...
Dec 10, 2014 @ 9:00pm

Okay, I absolutely love your game :) It's sad that you couldn't include zombies... ;D The music is great, makes the best tension in the game, I loved playing through it :P (and do a post-compo version, where you made some ending screen instead of erroring out :P ) Anyway, good job! :3

madmaw says ...
Dec 11, 2014 @ 7:02am

Loved the music!

Dec 11, 2014 @ 2:50pm

I love every bit of it. The zombies especially, those evil bastards. No honestly enjoyed the experience, thanks for the save points.

BroCade says ...
Dec 11, 2014 @ 8:36pm

What a charming mofo of a game yourself ChrisMingay

OttersDen says ...
Dec 12, 2014 @ 1:35am

Starting out playing this game, I didn't not know what I was getting myself into. Very quirky. I had a fun time! That was pretty good. Well done!

Chaoseed says ...
Dec 13, 2014 @ 8:36pm

Nice! What are the controls? ...just kidding, I couldn't resist. Anyway, the idea is solid and you executed it pretty well! Controls are nice, except I sort of wanted to be able to move diagonally too. The other thing that bothered me was that there really didn't seem to be any point other than "explore some area with hazards". I'm not necessarily asking for a story, but...maybe some interesting scenery that gets revealed, maybe some items that give you new abilities? I think if you put a bit more work into this it could be really cool!

Vladik Plays says ...
Dec 13, 2014 @ 9:16pm

This game is amazing!!! I was playn' it for 1/2 hour while I was streamin'. Just can't stop playing..

Vladik Plays says ...
Dec 14, 2014 @ 11:17am

Everything is too small to play. But it's entertaining..

DavidVisscher says ...
Dec 14, 2014 @ 11:28pm

Very nice. I really liked it!

krighxz says ...
Dec 14, 2014 @ 11:29pm

Great entry! Nice interpretation of the theme and nice minimalistic mini-game design :)

volkoivan says ...
Dec 16, 2014 @ 9:05pm

As a color-blind it's hard to play for me :(
I can't see bullets or whatever it is

ChrisMingay says ...
Dec 17, 2014 @ 9:19am

Volkoivan, per chance you see this and you're still interested in the game, can you let me know what would help you and I will try to update the post comp version.

I know "colour blind" options in games tend to involve a pattern overlay on the objects (using match 3 games as an example) but I guess that's not really possible for pixel sized objects

Beerman says ...
Dec 20, 2014 @ 2:58pm

That was great. Nearly jumped out of my chair at "ZOMBIES!"

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