Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by reheated - Compo Entry

A buffer overflow error caused critical data to become corrupted. Help isolate the discrepancies so the computer can fix them.

It's a puzzle game with original rules and random level generation. The story mode has a mix of hand-designed and randomly generated puzzles. You can also play infinite mode which produces only randomly generated puzzles. Controls: click to add or remove edges.

Coding: Notepad++
Testing: Firefox, Chrome, IE
Audio: Audacity, FL Studio Signature, some instruments from Sonatina symphonic orchestra, some drums from Sampleradar
Graphics: GIMP (though almost everything is drawn in the HTML5).

Downloads and Links




johnbrynte says ...
Dec 8, 2014 @ 2:34am

Nice work with visuals, sound, story and overall feel! The game mechanics was not entirely clear and the controls could have been a bit smoother, but the concept is really nice.

ben_pxlplz says ...
Dec 8, 2014 @ 4:59am

Very fun game! I really enjoyed it, and would like to come back to this one. The controls were a tad fiddly, but other than that, it's awesome! Great job with this!

Dec 8, 2014 @ 5:00am

This is a really great concept!

danielilett says ...
Dec 8, 2014 @ 5:05am

This is absolutely fantastic. I'm genuinely surprised you've managed to put this together in so little time, I won't be surprised if this wins any of the categories. It's very innovative, extremely addictive, and challenging, but not unfair. It's the perfect balance between giving the player a challenge, and not making them feel like an idiot. It's kind of the Portal philosophy to designing puzzles - make them difficult, but make sure the player feels they've accomplished something when they finally beat the challenge, and you nailed it. The music's top notch, and the whole graphical design works well. Brilliant work!

Dec 8, 2014 @ 5:35am

Really cool game! Nice puzzle, story and the whole atmosphere!

Dec 8, 2014 @ 12:11pm

Cool game and quite challenging!

celeron55 says ...
Dec 8, 2014 @ 3:23pm

Good job; this shines on all aspects, really.

Except for the theme! This is pretty much the standard interpretation of it. But you don't have to worry about that. 8)

It's weird how these shapes end up so elegant no matter how the dots are arranged.

reheated says ...
Dec 8, 2014 @ 7:02pm

Thanks for your comments everyone! @celeron55: I think if I just randomly picked any arrangement of dots it probably wouldn't have an answer. My algorithm works backwards from a solution.

pancakecity says ...
Dec 9, 2014 @ 12:18am

This is really impressive. I very much enjoyed playing it, the best entry I've seen so far! I liked a lot about this entry, but my favorite part was the computerized voice.

madameberry says ...
Dec 9, 2014 @ 1:47am

I like the challenge of figuring out exactly how I was supposed to play this game. I really enjoy this, I think it would make a great mobile game (and I kind of want it on mobile now. DO IT)!
My only suggestion would be to include an "undo last action" button, since placing the diagonal lines is super finicky and the only way to fix mis-placing one of those is to restart the whole thing.

FerraWare says ...
Dec 9, 2014 @ 6:55am

Really loved the mechanics, the robot-voice, and most of all, the level-design! If you added more levels, maybe some other mechanic, and improved the controls, it could become a pretty nice game, congrats!

reheated says ...
Dec 9, 2014 @ 7:34am

@madameberry: You can undo an edge by clicking on it again. Sorry that I didn't say that anywhere. I'll add it to the notes. IMO a mobile version is not an option unless I think of a different interface because it's hard enough with a mouse clicking the diagonals.

GagaPete says ...
Dec 9, 2014 @ 11:42am

Very polished game. The amount of levels is incredible. The art style is perfectly fine for this kind of game, buttons don't match the style though. No suggestions (aside from lowering the asset size, 13MB is a lot :)).

fullmontis says ...
Dec 10, 2014 @ 9:51am

The mechanics are interesting and I love the vocoded narrator :D

Only commplaint I have is that the controls could be more precise, it's not immediate to get the right diagonal.

Groydis says ...
Dec 10, 2014 @ 11:03am

Awesome puzzle game, Had a great time playing it. Love the voice work!

rottenmage says ...
Dec 10, 2014 @ 4:47pm

Great job! I really enjoyed playing this. The puzzles were challenging, though the controls need a bit of tweaking.

Webravenz says ...
Dec 10, 2014 @ 8:33pm

Nice idea it was fun :)

Magicolo says ...
Dec 10, 2014 @ 9:47pm

-Very impressive what you accomplished with such simple rules (and in only 48h)
-SFX, Music, Voices :)
-Polished, hints :)
-Not completely a one screen game in my understanding :(
-Visually simple but efficient :)
-Awesome job overall :D

SirRicecake says ...
Dec 11, 2014 @ 10:48am

Really nice game! Got me hooked! Love the unique puzzle-concept.

01rafael says ...
Dec 11, 2014 @ 8:15pm

Too hard for me. But, anyway looks awesome!

Arkrothe says ...
Dec 11, 2014 @ 8:23pm

Very nice! The presentation was fabulous :)
Just wish the music was looped as it got cut of at around level 7

jelly says ...
Dec 11, 2014 @ 8:34pm

Wow! Great game. The story mode with going to war is strange. I don't really like the idea of enabling a robot to go to war by playing this game.

The game play is really fun. The puzzles were fairly challenging and really satisfying. The music was also really nice.

Nice work!

reheated says ...
Dec 11, 2014 @ 11:01pm

@Arkrothe: Really? Darn. That never happened for me. What OS and browser are you using? I found the audio to be a bit unpredictable in Firefox in other ways so maybe that's it? Try Chrome or IE.

Anshul Goyal says ...
Dec 12, 2014 @ 5:47am

beautiful puzzle game! loved it!!
Stopped at level 7 but definitely try to finish all of them later.

dekart says ...
Dec 13, 2014 @ 11:44am

Good puzzle, I liked the mechanical voice at the background. Story mode is not very challenging, but it's a great way to learn how to play the game. Good job!

6DownStudios says ...
Dec 16, 2014 @ 10:58pm

This is awesome! Randomly generated puzzles are awesome! And great job on the graphics and audio, the mood is great!

Insality says ...
Dec 20, 2014 @ 3:42pm

Great game, fantastic
this all created on high level! GJ
very addictive..

AtkinsSJ says ...
Dec 20, 2014 @ 3:56pm

Very impressive! I don't know how you managed something so clever and so polished, with random level generation as well. :D Easily beats the quality of a lot of games I see for phones.

rodobodolfo says ...
Dec 20, 2014 @ 4:15pm

Really Impressive!!, Level 15 was a real challenge, visuals and sound are really awesome too. One of the best.

gallerdude says ...
Dec 24, 2014 @ 4:54pm

Really awesome concept, but I can't get my head around it. This would make a great app!

Poupi says ...
Dec 25, 2014 @ 2:27am

Very nice! ;)

Lynx says ...
Dec 28, 2014 @ 9:47pm

Very amazing concept, and I enjoy the storyline you added to a puzzle game...I was confused on level 7 with the two loops...every time I made two edge would touch or one corner or something and it felt like the game wouldn't see that as two separate loops.

hadesfury says ...
Dec 29, 2014 @ 10:51am

Strange it did not work

I've got the menu than clicking on one entry and nothing happen ... empty screen

reheated says ...
Dec 29, 2014 @ 2:48pm

@hadesfury: Oh no! Are you playing in Firefox? There are some rare audio-related problems in Firefox. Reloading might fix it or you can try a different browser.

Dec 30, 2014 @ 10:38pm

Great puzzle mechanic and great levels! I found level 14 trickier than 15.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]