Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Veggie Kerfuffle

by Vermonde - Jam Entry

Veggie Kerfuffle is a battle arena where players score points by being pursued by the monster on the center of the arena.
Players can attack the monster or other players to stun then for a brief period of time, trying either to get the aggro from the monster (and score more points) or to block and disrupt other players, turning them into monster lunch!

The last one standing, or the player with more points wins the round.


##Controls

PLAYER 1: ARROWS + M
PLAYER 2: WASD + Q
PLAYER3: JOYPAD – LEFT ANALOG STICK + L1
PLAYER4: JOYPAD – RIGHT ANALOG STICK +R1

##Instructions:

You can pluck items with your action Key.
The first one to hit the monster will wake him up (you need at least 2 players for that!).
You can throw seeds on other players to stun them for a brief period.
If you hit the monster, he’ll be stunned too, but he’ll aggro you after that.
Last man fruit standing wins the round!

The Dev-Log is here:
http://ludumdare.com/compo/2014/12/06/veggie-kerfuffle-beta-name/

Downloads and Links


Ratings

#2356Coolness0%

Comments

sharp911 says ...
Dec 9, 2014 @ 2:30am

didnt quite get the gameplay so I gave up. But it looks cool.

Dec 9, 2014 @ 3:39am

Once I actually understood gameplay it was pretty adorable! The weak point here is the music, which is pretty amateurish. Graphics were cute, though.

Drtizzle says ...
Dec 9, 2014 @ 5:22pm

I didn't really get the gameplay, also "B", "M" and "Q" didn't seem to do anything?

Dec 11, 2014 @ 12:39am

i liked the animation! i wasn't totally sure what was going on, but it seemed like there need to be multiple players for it to make sense.

I would flesh out the music just a bit.

kiririn51 says ...
Dec 11, 2014 @ 1:08am

Cute game, I like the animations but it was a bit hard to figure out things but once you do there's some potential fun.

paperweight says ...
Dec 12, 2014 @ 7:16pm

Please no more multiplayer only games!

Halleflux says ...
Dec 17, 2014 @ 2:37am

An interesting idea, though it doesn't seem very prudent to attack the monster. (Though I wasn't able to test it with multiple people, so perhaps I'm incorrect in saying that.) I would recommend that you give some incentive to attacking the monster, such as points, or some other bonus.

Maxw3ll says ...
Dec 27, 2014 @ 1:31am

Nice art, unclear how to get the game proper started

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]