A City fights for its survival.
Its only hope lays in destroying its ennemies and gaining materials to improve its defenses.
Downloads and Links
Ratings
![]() | Coolness | 84% |
#487 | Graphics(Jam) | 3.31 |
#552 | Theme(Jam) | 3.50 |
#660 | Audio(Jam) | 1.82 |
#777 | Overall(Jam) | 2.87 |
#793 | Humor(Jam) | 1.88 |
#831 | Fun(Jam) | 2.60 |
#840 | Innovation(Jam) | 2.44 |
#855 | Mood(Jam) | 2.47 |
Comments
It was a good little game I couldn't tell what health the ships were at but none the less alright.
No sound?
Dude, you should really link to the whole thing as a single zip file.
How the hell I can rate this game? :P There are no categories. Did you opt out all of them? :D
You should probably enable at least some of the categories. So we can give you a rating :p
Sweet, cool game I liked the art. I don't know if there was sound but I couldn't hear any. The windows version of the game seemed to default to full screen and stretched the graphics. But still nice work on this, didn't have a problem with the gameplay.
The graphics were nice, but I wasn't entirely sure how play. Somehow I won? Maybe? Doesn't anything happen after wave 9? In any case, good job, keep up the good work.
basic mechanisms are good. Need polishing and balancing. graphics are great ! no sound ?
Nice graphics, and an upgrade system is always nice :)
Is it possible to control the turrets?
@Drtizzle: you can't control the turrets for now !
But that an idea we want to add :)
@ajopart: no sound for now, we are working on the feedback elements right now (visual and acoustic)
I love the interplay between gathering resources and building. I couldn't really tell what the upgrades were doing other than changing types or what the point of repairing was when making a type seems to reactivate the turret. Great artwork.
No audio ?
The interface is hard to understand.
Is the game finishing at wave 3 ?
The game looks nice but I failed to understand clearly what I had to do, I ended up clicking on random buttons whenever I had the cash to do so. It's a cool prototype though, hope you'll work on it further.
Not bad, I love the graphics, but I couldn't determine the turrets health.
Graphics and gameplay idea were nice, but couldn't tell what upgrades do and what's current status of my turrets and enemies, which were disappointing. Switching between turrents is also unintuitive.
I'ts a bit hard to understand, even with the addition of a tutorial.
Still a good effort though.
Thanks.
Nice idea with the eniemies dropping junk which will then get mined :)
Nice game, but it would be nice to get more infos about what the upgrades do etc..
Interesting idea, like some of the others I was a bit confused by the interface - at first I thought I was in direct control of the turrets! I like the strategic element and how you influence things indirectly. I'd say it's an idea worth taking further. Artwork is all nice.
The game looks good, but it's a bit hard to follow. It's be easier to click on a turret to select it, rather than on a button that represents it. I couldn't tell what the difference was between the different guns (they look different, but otherwise?). I still have no idea what the "C" and "up" buttons do. Health bars on the enemies would help!
That said I liked the way we were taking the scrap from the damaged ships, that's a cool idea.
It's a bit difficult at first to understand how to play but anyway it's a good game :)
Really cool game, and interesting concept. Love the feel of all the survival-ey stuff as well!
Nice tower defense game! It reminded me of my favorite strategy games. Well done.
Even after playing it for quite a while, I'm still a bit confused as I can't get the right mechanic for it, but it was a nice experience!
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Really cool game!
Try mine, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154