Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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A Terrible Place to Raise Children

by otaviogood - Jam Entry

Your planet is being bombarded my asteroids. Try to keep your population safe by building up your defenses. Every game will be different because of the procedural planet generation.

The menu in the upper right has the actions. Drag on the planet to move. Esc key cancels action.

This was made by Otavio Good, Evan Wallace, and Luke Alonso. Game concept by Zina Good. Thanks to Silvio Aebischer for art.

This uses WebGL, so Safari browser won't work.

Downloads and Links


Ratings

Coolness62%
#193Innovation(Jam)3.60
#214Overall(Jam)3.59
#277Fun(Jam)3.35
#400Theme(Jam)3.66
#472Graphics(Jam)3.33
#610Audio(Jam)2.32
#654Mood(Jam)2.84
#745Humor(Jam)2.09

Comments

pjimmy says ...
Dec 9, 2014 @ 12:42am

cool concept, great graphics, well done

Xinelu says ...
Dec 9, 2014 @ 3:48am

Nice concept!

mrhill says ...
Dec 9, 2014 @ 3:48am

Innovative 5, difficult though

Chris Delta says ...
Dec 9, 2014 @ 3:50am

Super simple, challenging, super great, definitely the best I've seen so far. I especially love the weird apocalyptic missle defense type mood where you end up with moral dilemmas about which group of imaginary computer people to save.

jarry says ...
Dec 9, 2014 @ 3:52am

Very good game, i've spend a lot of time on this one. Congrats

herofresh says ...
Dec 9, 2014 @ 3:53am

Nice Graphics

SeriousDeath says ...
Dec 9, 2014 @ 3:53am

Nice concept for a tower defense game. I built a little safe haven in one spot and let the rest of the population die, but nothing touched my buildings heh.

JFern says ...
Dec 9, 2014 @ 3:55am

I like concept a lot though sometimes the asteroids would go a little off course and I'd have to sit and wait. The resource management wasn't the most intuitive for me so it took a bit to figure out, but I played a bunch of waves before finally killing off the population (so it was fun for sure!)

Taldius says ...
Dec 9, 2014 @ 3:55am

I like the concept, but the game is actually pretty hard.

It's a little disapointing to lose population at the begining because you don't have enough resources.

Anyway, nice job :D

cdwaddell says ...
Dec 9, 2014 @ 3:58am

Fun take on a defense game. I really like the idea of playing a game on such a big axis. Reminds me of Ender's Game, a defensive strategy is not a good working strategy for space, you cannot effectively defend in all directions. I am curious, what do the blue circles do on the map?

panda says ...
Dec 9, 2014 @ 3:59am

I won! Awesome! This is a great game - lots of fun, great graphics, and even sound effects!

jocamar says ...
Dec 9, 2014 @ 4:03am

Managed to win on my third try when I learned I had to stick together and focus on keeping my power steady. Good concept and the graphics are cool. I didn't hear any sound though.

Spilim says ...
Dec 9, 2014 @ 4:08am

Very cool haha Not that well balanced because I won even making terrible decisions haha But with only 23% of population =P
I know how hard it is to balance a Tower Defense game, but it's very well made either way. The only problem was when I made a selection and gave up on placing the tower, I couldn't rotate the game until I placed something. Also, I think some asteroids don't hit the earth on purpouse right? Just checking (It make senses, to actually distract the lasers and all) And lastly, the title is very Douglas Adams and made me play the game haha

otaviogood says ...
Dec 9, 2014 @ 4:09am

cdwaddell - The blue circles represent the population centers. If an asteroid hits them, the screen shakes and you lose population.

Tokw says ...
Dec 9, 2014 @ 9:38am

I really like this game, I like the concept, and I find this game fun also, this would be great if you carried on with the game afterwards

admix says ...
Dec 9, 2014 @ 4:19pm

Violent and fun =)

EquipeJAM says ...
Dec 10, 2014 @ 8:33pm

Good Work ^^

Dec 11, 2014 @ 11:39pm

Very nice

goodbadokay says ...
Dec 12, 2014 @ 4:33am

Wow, really nice concept! So innovative!
But it's a bit too dificult

oscarabraham says ...
Dec 12, 2014 @ 4:45am

I think the difficulty is okay. You learn through losing. Cool concept, nice procedural content; some actual models instead of colored spheres would make it really shine.

thopis says ...
Dec 12, 2014 @ 6:23pm

Cool concept!liked the upgrades!

BabaJaga says ...
Dec 13, 2014 @ 8:21pm

well done, was always low on energy

Pat Kemp says ...
Dec 13, 2014 @ 8:51pm

Really, really solid entry. I wish the economics of the metal and energy were a little more transparent-- I was often surprised how quickly my guns ran out of energy, or how much things cost in metal. Strong core though, great polish.

andreaswitzen says ...
Dec 14, 2014 @ 8:13pm

Basic idea is sooo good! The game is fun to play as it is now but I can see a lot of room for improvement. With a little more complex and balanced gameplay, and some better graphics and sound I could see this game selling (like Plague Inc.) I hope you keep working on it!

schnerble says ...
Dec 18, 2014 @ 6:12am

This is really cool :) Good work. It turned out a bit easy to win after I got through the first three waves and worked out what I was doing, but I enjoyed the play through.

el_kloklo says ...
Dec 24, 2014 @ 11:32am

Nice defense game but maybe it will require some balancing. Actually I was wiped out in my first game, and in the second one I ended the game easily, with more than 1000 energy and 350 metal

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