Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

White Crash

by OddballDave - Jam Entry

wasd = move; space = jump; mouse = look; lmb = telekinetic move.

To use the telekinetic move point at an object near where you'd like to go and hold the left mouse button. Once it's been held long enough the telekinetic move will start automatically. Also for the telekinetic move to work there needs to be nothing between yourself and the place you're moving too. It can be a bit nitpicky sometimes. If it doesn't appear to be working then you are probably catching on a bump in the ground. Finding higher ground or aiming higher might help.

This should be more forgiving in where it allows you to telekinetic move to. I've also added the ability to move objects with the telekinetic move. Point at something that's not fixed down and it'll move to you instead of you moving towards it. Enjoy.

Downloads and Links




Dec 8, 2014 @ 7:26pm

It's got a very interesting idea, but it ain't got the gameplay :/

Dec 8, 2014 @ 7:33pm

Moving around was pleasing; couldn't find any other motivation.
Shame it's opted out of graphics: graphical effects are well done/used and I love the warp on the TK-move (I call that innovative too though).

MintArcade says ...
Dec 9, 2014 @ 12:06am

Interesting telekinetic mechanics, no idea why it's not working sometimes. Nice experience and I, yes, found the snowman.

OddballDave says ...
Dec 9, 2014 @ 8:56am

@MatthewHolland: Most of the graphics and audio where made before the jam so I opted out.

@MintArcade: The telekinetic is a bit fussy. It's probably catching on a branch or bump in the ground nearby.

Dec 10, 2014 @ 11:41am

As an exploration game it is good, but found no other reason to walk around. The graphics are good looking also, shame that you had to opt out. :) And how does it fit the theme? :D

joppiesaus says ...
Dec 10, 2014 @ 12:19pm

Nice experience, didn't get the gameplay.
Nice work!

Dec 10, 2014 @ 12:26pm

Don't really get the point of the game, feels like a walking simulator... :( I wanted to throw snowballs or something D:

spitfire87 says ...
Dec 10, 2014 @ 3:33pm

Found it too empty. Interesting idea but needs more work/explanation. Also i don't get how it fits the theme.

OctoTeam says ...
Dec 10, 2014 @ 7:48pm

Amazing setting!!

Valeour says ...
Dec 13, 2014 @ 9:11pm

Wasn't quite sure what I was meant to do, I explored for a bit, and couldn't interact with anything I found. Also all the trees are the same rotation, plus floating. :(
I liked the atmosphere and some parts of the terrain, but other than that I couldn't find much. :(

Dec 13, 2014 @ 9:18pm

I don't quite get the telekinetic thing. On what should I use it? And why? It worked one time, but I didn't quite see the advantage.
Other than that, really good looking obviously, nice atmosphere, all in all very enjoyable even when just walking around the terrain. :D

torcado194 says ...
Dec 13, 2014 @ 9:25pm

i really like the teleportation effect, but the game seems empty. nice entry though!

Havi says ...
Dec 13, 2014 @ 9:26pm

I like the telekinetic effect! Also nice landscape ;)

CoderDozer says ...
Dec 19, 2014 @ 8:04pm

Interesting effect with telekinetic move, unfortunately I wasn't sure what I was suppose to be doing other than find the snowman, sorry.

01rafael says ...
Dec 29, 2014 @ 6:05am

Awesome atmosphere! Mouse sensitive is too high

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]