Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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by salmonmoose - Compo Entry

Critters is a save the dumb animals style game along the lines of Lemmings. Rather than interacting with the critters themselves, you modify the landscape in which they traverse.

*Please Note: The "Reset" functionality is broken, let the level end, and select it again as a new level.

Downloads and Links




Zwergesel says ...
Dec 8, 2014 @ 3:51am

Fun little Lemmings clone, but doesn't seem to fit the theme too well. Well done though with the fall damage and everything.

salmonmoose says ...
Dec 8, 2014 @ 4:14am

Yeah - I had a better idea - but realized soon into it that it was a months long project, not days. Thus, a literal single screen game.

Snail_Man says ...
Dec 8, 2014 @ 4:37am

Nice game. It was obviously a lot like lemmings, but it was animated and made well. Could have used an end sprite.

victorafael says ...
Dec 8, 2014 @ 4:45am

Hey! there is a typo on the word finish! (also, after reseted lvl 2 i could not press play again.. got stuck there)

skyboy49707 says ...
Dec 8, 2014 @ 4:50am

The gui does not work for me.

madlee says ...
Dec 8, 2014 @ 5:14am

Nice lemmings clone. I think having a way to completely reset a level (i.e. remove all placed structures) would be nice.

Interface says ...
Dec 8, 2014 @ 5:29am

I love me some lemmings. Well done.
Did find a bug, the critters' physics will with the object under your mouse cursor before you've placed it.

YM says ...
Dec 8, 2014 @ 5:54am

Clearly very similar to lemmings, but that's ok if you're going to continue to take it to new places (or just learning)

Is there a functional difference between bricks and struts?

salmonmoose says ...
Dec 8, 2014 @ 6:33am

@Skyboy49707: I haven't tested on large screens - The game is designed around a 16:9 ratio - for best results, use web player, it is most tested.

@Madlee: Ooops. Bug. It should reset the whole level. Do a level select and choose the same level.

@Interface - Yep, well spotted - clearly a bug, but didn't have time to rework the level editor (which is essentially what you're playing with in game).

@YM: No - they're just blockers at the moment.

A lot of time went into the collision stuff - the upshot is I will be able to throw the little critters around the screen.

Unlike lemmings, their bodies are collision objects (you can see this in some levels where they'll stack up). Originally, you were going to have to use them to build pathways, time just got away from me.

I like where it's going, and will work more on the project.

stjahns says ...
Dec 8, 2014 @ 6:35am

Looks good! but it seemed to freeze / crash whenever I hit reset :(

ViliX64 says ...
Dec 8, 2014 @ 8:21am

Not very innovative, but lots of fun! :)

Andrew Adams says ...
Dec 8, 2014 @ 2:21pm

It's a fun game and gets challenging quickly. BTW if I press reset the critters disappear and I cannot restart the level. I had to reload the webpage to try again.

KedumeBits says ...
Dec 8, 2014 @ 5:19pm

Nice lemmings clone.

mrexcessive says ...
Dec 8, 2014 @ 5:22pm

Hi there. On level 1-2, created some struts with one-end bricked to lower them down (nice splat on long fall by the way), but the play button remained greyed out, with no clue why... So that's as far as I got unfortunately. Shame no sound. Great job creating this in two days!

Cheshyr says ...
Dec 8, 2014 @ 8:24pm

Clever. Fun little puzzles; it was difficult to get the blocks in place in time.

SnoutUp says ...
Dec 9, 2014 @ 12:36am

Pretty cool start, who doesn't love lemmings! Nice stacking of dead bodies. Levels and UI could've been better, but as I said - cool start, will look out for more.

salmonmoose says ...
Dec 9, 2014 @ 1:00am

Yeah - got held up on getting the actual game to work, the UI, editor and levels were all cobbled together in the final 6 hours. Learned a LOT about the 2D Physics system in Unity however.

JFern says ...
Dec 9, 2014 @ 5:36am

Pretty fun lemmings clone with some nice animations, I like the idea of moving the terrain instead of the characters themselves

FerraWare says ...
Dec 9, 2014 @ 6:41am

Really liked the concept, though I found it kinda slow (maybe it's just me :P)

dusho says ...
Dec 9, 2014 @ 9:25pm

nice one
Reset didn't really work for me when I got one guy accidentally stuck

Noah Ratcliff says ...
Dec 10, 2014 @ 9:46pm

Fun! Doesn't seem like the reset button worked for me. The critters just disappeared.

Jyrkface says ...
Dec 11, 2014 @ 8:29am

Glad to hear you'll continue work on this project. Clearly lemmings-like, but you've already started to make it your own quite effectively :)

AsixJin says ...
Dec 12, 2014 @ 3:00am

Nice game! A very simplistic version of lemmings!

Dec 22, 2014 @ 2:59am

Cool game, kinda was surprised when they started dying. I Included it in part 15 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

Benjamin says ...
Dec 26, 2014 @ 8:42pm

Your end level detection is not working if at least one critter die in the process. Is there any difference between brick and walls struct ? It also seems that the exit sprite is hiding your ending ending critter's animation.

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