Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Break the Limits!

by Volute - Compo Entry

You are trapped in a room and the only thing you can do is think. But what will you think about?

Downloads and Links




Absor says ...
Dec 8, 2014 @ 3:44am

Very, very interesting game. Too bad the sound loop gets a bit annoying.

tyty5949 says ...
Dec 8, 2014 @ 3:47am

Really good game. I don't think the sound gets that annoying because if you play fast it changes. Very nice concept and execution of the game.

hd_ says ...
Dec 8, 2014 @ 3:48am

This is really cool !

Not sure if it's a bug, but thoughts started running on a loop.

Volute says ...
Dec 8, 2014 @ 3:51am

Thanks for the comments!

@hd_ It's normal, that's what the "Think better" upgrade does :)

Dec 8, 2014 @ 3:52am

Really fun game. And I felt the mood. Like I'm in a prison and I can't understand what's going on. Thanks!

noahm says ...
Dec 8, 2014 @ 3:54am

This was fun! It reminds me a lot of Drowning in Problems ( except it has better music!

Pastry says ...
Dec 8, 2014 @ 4:00am

Interesting concept, good mood and atmosphere, but overall the clicking mechanic isn't very fun or engaging, and can be a distraction from the rest of the story. I found myself reading the dialogue while randomly clicking around the bottom.

Mopz says ...
Dec 8, 2014 @ 8:52am

Set's the mood alright.

jamaxx says ...
Dec 8, 2014 @ 2:33pm

Really awesome concept! love it.

pjimmy says ...
Dec 8, 2014 @ 6:58pm

wow, very nice, it succeeds in conveying lots of emotion

Domicuc says ...
Dec 8, 2014 @ 7:27pm

Hello mate,i must say it.. you make a very good game x) congratulation.. you got it bro ! :)
If you have some 1/2 minutes check my project too x) thanks mate. Have a good night :) or .. i dont know where are you from XD.

BtheDestroyer says ...
Dec 8, 2014 @ 7:30pm

I played something like this for another LD by Markus Persson. Really liked the idea ;)

ben_pxlplz says ...
Dec 8, 2014 @ 7:41pm

I like the idea, and there is probably a very interesting puzzle game in there somewhere. I tended to ignore the story elements while I was trying to craft the correct items to advance the story. Overall though, it's very slick! Love the concept and the art. Be interesting to develop further.

Iak says ...
Dec 8, 2014 @ 7:52pm

I've seen a similar concept before, but you did a much better job on it than i've seen so far. Very neatly made.

Dec 8, 2014 @ 9:17pm

Nice idea! Good concept and fun "clicker".

benmcnelly says ...
Dec 8, 2014 @ 9:18pm

Nice! Well rounded game all around.

Dec 8, 2014 @ 9:19pm

Very interesting design

RevoluGame says ...
Dec 8, 2014 @ 9:21pm

Nice concept, but the buttons distract you from the story ...

Dec 8, 2014 @ 9:21pm

Really awesome game! Very original... almost like an rts/visual novel mashup. Art and sound design are solid. Awesome work!

Dec 8, 2014 @ 9:24pm

Really good!

MarthMadness says ...
Dec 8, 2014 @ 9:24pm

Loved it. Couldn't help but scream at him to cry harder.

nuiguy says ...
Dec 8, 2014 @ 9:26pm

Wow, this is truly an amazing game! The mood was just amazing and the art style was very fitting

+1 Kudos for falling space invaders!


Beerman says ...
Dec 8, 2014 @ 9:28pm

Nicely put together - if anything it's a bit too easy to get caught up in the mechanics and forget to watch the main screen, but it's a great idea, well realised.

SneManden says ...
Dec 8, 2014 @ 9:30pm

Wow, really great experience! It's more like an interactive story than a game. But it was really awesome: and with a really sweet and motivating message!

panda says ...
Dec 8, 2014 @ 9:33pm

Wow! Awesome! That was really impressive. The end left me hanging a bit, but the game's very well done! I like how you get this whole story in there using only basic elements.

tMalicet says ...
Dec 8, 2014 @ 9:53pm

Really nice atmosphere and story-line.

Gaspard_ says ...
Dec 8, 2014 @ 10:09pm

Great entry! Liked the mood shifts allot!
I didn't grasp the story entirely which gave it an additional mysterious feeling...

alpha_rat says ...
Dec 8, 2014 @ 11:07pm

Great entry! I loved it

Nobuyoshi says ...
Dec 9, 2014 @ 2:05am

Awesome, I love it.

LukeZaz says ...
Dec 9, 2014 @ 3:42am

Great game - very interesting. Definitely achieves a good mood.

plauk says ...
Dec 9, 2014 @ 7:45am

The feels...

Lissar says ...
Dec 9, 2014 @ 8:26am

I really loved this one! My favorite that I've played so far. Didn't expect someone could make me enjoy what's essentially a clicker.

feizenbara says ...
Dec 9, 2014 @ 8:39am

Cute :-)

Simon says ...
Dec 9, 2014 @ 10:37am

This is a nice take on the clicking game genre. Very very weird too but in such a cool way. Bravo I love your game :)

Anshul Goyal says ...
Dec 9, 2014 @ 5:18pm

super awesome! Just LOVED it. Excellent work!

Meedoc says ...
Dec 9, 2014 @ 9:38pm

Wow! That was a really nice experience! Great job!

JoshuaBurr says ...
Dec 10, 2014 @ 7:26pm

Very interesting concept. I enjoyed it at first but it started to feel repetitive towards the end.

egos says ...
Dec 10, 2014 @ 7:33pm

Nice game. I have fun.

Dec 10, 2014 @ 7:36pm

This was really good, it was interesting to see how the buttons changed and what kind of things you could create. Great atmosphere and mood.

LMT says ...
Dec 10, 2014 @ 7:38pm

Super awesome game. Very surprised this was made in 48h. The best entry I've played yet.

seraphki says ...
Dec 10, 2014 @ 7:52pm

Really like the concept =D
I kept missing the text because I was focusing on what resources I needed to unlock other things, would it break immersion too much to somehow disable clicking during his new thoughts?

At first I thought my decisions on what I was going to invest in were going to make a difference in whether or not I escaped, and got super excited about that. I don't know if you plan to continue on with the game, but I think that'd be an interesting aspect to see if you did =]

Nice clean art, interesting story. Loved it =]

LostTrainDude says ...
Dec 10, 2014 @ 7:56pm

Amazing take on the "idle" genre and a good concept! I was glued at it from start to finish :D

At first I didn't realize that the story elements (hanging from the top) were displaying one at a time and so I thought I was missing out something.

Also, I've discovered almost by accident that I could scroll through the "resources panel" on the bottom right with the mouse wheel. At first I thought that it was impossible for me to know how many "thought" units I had.

Mase says ...
Dec 10, 2014 @ 7:57pm

Like others, I ignored many of the written thoughts because I was too busy clicking buttons.

I love how the sound effects become more varied and whimsical as the game progresses.

GoudaGames says ...
Dec 10, 2014 @ 8:04pm

Really nice story.

doitle says ...
Dec 10, 2014 @ 9:09pm

I recognize that negativity sting anywhere! When you enrage the character, I'm pretty sure that sound is also in the game Deadly Premonition.

Anyhow, this is a really original take on the clicker type game. Good story, very polished and feels like a complete unit. Very impressive for completing in just 48 hours. Great work.

shadow64 says ...
Dec 11, 2014 @ 12:30am

Really loved this. And I mean that. Loved. This. I had a lot of fun playing it. It's an original take on the theme. It has a lot to say about life. I think it's a very well put together title and one of my favorites so far.

Great work, thanks for sharing, and congrats! :)

TheMeorch says ...
Dec 11, 2014 @ 1:53am

This is really wonderful. The presentation is fantastic, and I found it very moving. I occasionally found myself focusing more on clicking the buttons than reading the text above -- maybe if you could only press 1 button at a time, players wouldn't get into the habit of just rapidfire clicking boxes. That's a really minor nitpick in a fantastic game. Great, great work!

Kitch says ...
Dec 11, 2014 @ 2:30am

Really cool entry! Original take on the mechanics, and quite easy to get into. (Thank you for keeping the "credits" between states :) ) Good work! Thanks.

Paperscraps says ...
Dec 11, 2014 @ 6:09am

This was great. I FEEL ENLIGHTENED!

Dec 11, 2014 @ 11:13am

Love the atmosphere this game creates.

Shampop says ...
Dec 11, 2014 @ 2:53pm

That's really good. And amazing you did this in 48h. Congrats !

Cosmologicon says ...
Dec 12, 2014 @ 7:10pm

Awesome mood, awesome sound, awesome pacing. I would have loved requiring even a tiny bit of strategy or skill or thought. But I had a good time even so.

twick says ...
Dec 12, 2014 @ 8:21pm

Great, really set a mood.

EthanWebster says ...
Dec 12, 2014 @ 8:50pm

That's a very interesting concept, and a very enjoyable game at that. Well done ;)

ehtd says ...
Dec 13, 2014 @ 2:16am

Very nice, I really like how you interact gathering elements with formulas. Nice game

SoulGame says ...
Dec 15, 2014 @ 1:57pm

I didn't understand the ending, but everything else was kind of genius. I LOVE IT. You kind of reinvented idle games by inserting a psychological dimension.

Volute says ...
Dec 15, 2014 @ 7:20pm

Thanks for the comments!

About the ending, the way I see it:

----/!\ Spoilers /!\----
The key to understanding what's happening is given by what's written on the TV.
The person's in a coma. On the TV are broadcasts some words that are spoken in the room the person's in and leave a mark in their subconscious. The game is the person's path to waking up (stop being imprisonned in their brain).

ChuiGum says ...
Dec 16, 2014 @ 2:11am

Nice mood, good job. Very innovative, fits well with the theme!

LeReveur says ...
Dec 16, 2014 @ 10:38pm

What a strange game... But fun anyways, so, good job. :)

alyphen says ...
Dec 20, 2014 @ 4:20pm

Wow, nicely done. A lot of different scenarios here, kind of reminds me of Drowning in Memories (LD29), but this is a lot more polished. Good use of the theme. I think if you wanted to make something more, making a storyline that made a little more sense than a guy dreaming would be good, but the mechanic is good enough that you could do a lot with it.

okkolobr says ...
Dec 21, 2014 @ 10:34am

Good for a 48h compo :)
I liked the mood, and enjoyed a little less the mechanism as I was more focused on clicking than on reading.
Feeled more like getting an interactive story than a game where I can make decision (and mistake).
The overall is interesting.

joppiesaus says ...
Dec 25, 2014 @ 10:37am

This is deep. How did you manage to do this all in 48 hours? :O
The gameplay is more like a story rather than interaction, which is a little boring than me. However, the story is awesome. The mood the game creates fits really well.
I don't know what to say. Well done.

Chaoseed says ...
Dec 25, 2014 @ 2:27pm

That was...interesting. The graphics are great; the gameplay is simple, but effective. i wonder about the 'point' of it all, though...Certainly I'm glad you made it, it's always good to have games that try new stuff like this!

jpmit says ...
Dec 25, 2014 @ 5:55pm

Very cool game!

Dec 26, 2014 @ 12:48am


Dans17 says ...
Dec 27, 2014 @ 2:34am

Very interesting game. I was expecting an ending where you would see him wake up from his coma.

Jan 4, 2015 @ 9:31pm

Very great game and great concept. Love it!

hacksoi says ...
Feb 14, 2015 @ 7:59am

I really enjoyed playing this game because I felt a sense of wonder.

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