Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Collector

by Galan - Compo Entry

Use the monster to destroy the invading tower.

Move with the arrow keys. Pick up items with Z, and put them back down with X. Figure out what everything does.

It's basically a tech demo.

Edit: Updated binaries w/ minor bug fixes. Linux is tested and should work. Mac and Windows testing would be appreciated.

Downloads and Links


Ratings

#694Audio2.45
#696Graphics2.86
#829Mood2.61
#836Innovation2.71
#840Humor2.00
#1000Theme3.14
#1051Overall2.64
#1099Fun2.31
#1414Coolness48%

Comments

madhoe says ...
Dec 8, 2014 @ 3:39am

Can't run the game, the splash screen opens then dies immediately

noahm says ...
Dec 8, 2014 @ 3:39am

Unfortunately, the mac version just crashes for me. (Also it's packaged really strangely. A zip inside another zip?)

Pcholt says ...
Dec 8, 2014 @ 4:05am

Hmmmm... Interesting introduction to Godot engine,

Bloxri says ...
Dec 10, 2014 @ 3:46am

This game was pretty fun. A nice little demo of the power of Godot. There were some bugs, mostly regarding the monster getting stuck in a block or outside the map, but still overll fun.

ruthiepee says ...
Dec 10, 2014 @ 10:18pm

The Mac version worked just fine for me! The sound effects are great. I love little sandbox games like this. And the FIRE LOOKS AMAZING!

PoQA Games says ...
Dec 13, 2014 @ 4:59am

I liked the particle effects.

Empyrealhell says ...
Dec 14, 2014 @ 8:57pm

Between the music and the setting, it had a pretty creepy vibe going on. I'm not sure what I was supposed to do, so I just messed around with it for a while. I managed to get the bug to eat the turret a couple of times, but then I couldn't place blocks anymore. I also tried to get the turret to kill the bug, but I couldn't manage it. It was interesting, it just would have been nice if there had been more to do, or even just more things to interact with.

Demy says ...
Dec 14, 2014 @ 9:08pm

I didn't figure out how to solve it. + for suitable sound and particles

01rafael says ...
Dec 14, 2014 @ 9:14pm

Particles are great!!! everything looks amazing.

banana4life says ...
Dec 14, 2014 @ 9:29pm

bad controls for german keyboards (z and y swapped)

Downtown says ...
Dec 14, 2014 @ 9:49pm

Would have been good if it was more 'game-like'. I fiddled around for awhile but couldn't really figure out any meaningful interactions between the elements.

Mach60KAS says ...
Dec 14, 2014 @ 10:00pm

Messed around with it for a while, I was really unsure what to do. I did like the general art direction and the ambient audio though - they made it feel a bit off-kilter (in a good way). I'm still wondering what the rotten meat does :P Good job!

Pulsartronic says ...
Dec 14, 2014 @ 10:06pm

Fantastic idea and cool execution. Love the time I spend playing this :D. Congrats :D

wademcgillis says ...
Dec 14, 2014 @ 10:40pm

Audio was good. Couldn't figure out what to do. The black creature kept getting stuck on the ice blocks.

sfdnetwork says ...
Dec 16, 2014 @ 1:38am

A neat concept, but the game wasn't very fun.

rantt says ...
Dec 16, 2014 @ 2:07am

Nice intro to Godot, particle effects look nice, and the ambient sound fx were cool.

Dec 20, 2014 @ 12:29am

I recorded while I played this game: http://youtu.be/l7aWeIurhdY

Interesting little puzzle game, and the fire is a nice twist. At first I thought it was there to melt the ice, and figuring out what to do was a fun challenge.

The game crashes when I exit it on Windows 7 64bit, but that's really a minor issue since I'm trying to close it anyway.

sorlok says ...
Dec 20, 2014 @ 12:41am

Cool concept; I like the idea of multiple interacting tiles. Good job!

Jezzamon says ...
Dec 20, 2014 @ 1:42am

The game works on my mac, but I couldn't figure out how to beat it! And then the monster managed to push me off the screen..

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