Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by brodavi - Jam Entry


- a game of connected worlds

wasd to move

==What went right==
javascript is awesome yay*

*(this does not mean the js code made for this game should be viewed by anyone. it is quite possibly the worst thing you can lay your eyes upon. be warned)

==What went wrong==
never used phaser before this LD... that was dumb of me

Downloads and Links




micahcowan says ...
Aug 26, 2014 @ 8:59am

Doesn't seem to run for me, not in Firefox nor in Chrome (running in Mac OS). I get a button to click on, then "this is a bit of test text" with a large grey square, and nothing seems to happen after that. :(

brodavi says ...
Aug 26, 2014 @ 2:07pm

@micahcowan aw that sucks! sorry, I don't have a Mac OS to test on :(

ratking says ...
Aug 26, 2014 @ 2:18pm

I have the same problem, on Windows 7 64bit.

ratking says ...
Aug 26, 2014 @ 2:19pm

I have the same problem. Using Windows 7, 64bit.

stoz says ...
Aug 26, 2014 @ 2:22pm

Cool idea, having all these different worlds reachable through puzzle mechanics. I also liked the calm nature of it, but I wasn't quite sure what the overall point was.

Z.B.G.E. says ...
Aug 26, 2014 @ 2:29pm

Not sure how I feel about this game: at first it seems like a not-a-game where you can do nothing but look around, but then things happen...! I managed to reach the 3rd world, but could not go further as I didn't know what to do, and didn't feel like talking back to every person on each world.

With more polished NPCs and quests this could be a really nice & funny minimalist thing, but directions were really too unclear to really enjoy the game. Unlessed I missed something?

BTW, props for making it responsive!

brodavi says ...
Aug 26, 2014 @ 2:36pm

@ratking aahhh sorry I don't have windows 7 either :( I wish I knew what the problem was

brodavi says ...
Aug 26, 2014 @ 2:37pm

@stoz thanks! there was going to be a point, but I ran out of time :P

brodavi says ...
Aug 26, 2014 @ 2:39pm

@Z.B.G.E. thanks! yeah that last one definitely needs work. it is just a slightly different-colored block that triggers it. it's dumb. yeah directions need to be clearer for sure. thanks!

ob6160 says ...
Aug 27, 2014 @ 9:32am

Great connection to the theme, loved the idea. Better graphics would make this even better :D

SoulGame says ...
Aug 28, 2014 @ 12:08am

This is ... strange. The way the game seems to not be a real game surprised me. And finally, the minimalist feel caught my attention for several minutes.
But currently, it lacks some clarity in order to solve the puzzles.
Anyway, interesting entry ^^

lasagnegames says ...
Aug 29, 2014 @ 1:48pm

I manage to open three worlds then i kinda missed the next step and got stuck. But nice attempt and wise use of minimalist graphic.

miwuc says ...
Aug 30, 2014 @ 9:27pm

Nice little exploration game. I had fun playing it and I wish it was longer, so good job :)

Hint to anyone stuck on the third level: when everything is square, walls and people look alike.

brodavi says ...
Aug 31, 2014 @ 5:01pm

@ob6160 Thanks :) I had considered doing 16-bit era graphics, but just ran out of time. But I kinda like the 'adventure' feel to it too.

@SoulGame "This is ... strange" is the best praise I can imagine :) thank you

@lasagnegames thanks! yeah that last step is dumb. sorry :P

@miwuc yeah I had originally planned 6 worlds, with a much much longer running time. But you know... 48 hours. Good hint btw ;)

Kojan says ...
Aug 31, 2014 @ 5:15pm

I really enjoyed playing your game !
It's innovative and fun. And unlike some of these games, it's dynamic, which is a big plus ! Great job
The only negative sides are the lack of music and the collisions (we can't go up if we are stuck on the right and press "up" and "right" at the same time, it's not really important, but the dynamic decreases a little bit with this).
Well overall your game is a success ! Bravo

hbocao says ...
Sep 8, 2014 @ 12:37am

It reminds of the old game Adventure. Good job!

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