Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Interplanetary Bridge Builder

by Banni - 48 Hour Compo Entry

Have you ever wanted a career as a bridge builder?

Do you want to go to space?

Well this is the job for you!

Interplanetary Bridge Builder is tile-based puzzle game that requires to you connect planets together with a mighty space bridge. You'll have to link up satellites, dodge asteroids and [not much] more.

Comes with an extensive 3-page tutorial that teaches you everything you need to know to be a successful builder-of-bridges-between-planets.

Downloads and Links




BinaryPie says ...
Aug 25, 2014 @ 2:55am

Budget makes it a bit more challenging than when I playtested it in IRC. Like the mechanic alot, with more time this could be a really cool game.

vividhelix says ...
Aug 25, 2014 @ 2:59am

Interesting mechanic. Found some of the sounds a bit harsh on the ears. Pretty good overall.

mactinite says ...
Aug 25, 2014 @ 3:00am

"Have you ever wanted a career as a bridge builder?"
"Do you want to go to space?"

I liked this one. Would be a good one on the go. Took me a second to get what was going on but after that it was pretty easy!

khahem says ...
Aug 25, 2014 @ 3:00am

Really cool game mechanics :)

The hard levels were not hard enough, but it's not easy to create and balance a game in 48h.

FelipeTavares says ...
Aug 25, 2014 @ 3:14am

Very complete!

siat says ...
Aug 25, 2014 @ 3:19am

Interesting mechanic! I'd love to have an undo...

Rob Glen says ...
Aug 26, 2014 @ 1:20pm

Fun game, didn't take long to figure out the best pattern to solve all the puzzles though - I liked the budget mechanic because it made the game require a little more thinking than it would have without. Would be good to see some more difficult levels.

AtkinsSJ says ...
Aug 26, 2014 @ 5:11pm

Cool idea for a puzzle game, and it looks nice too. :) Sounds were a little sharp, but overall, I really like it. Not sure I really understood how to stick to a budget though, can't figure out the last level. :)

Will Edwards says ...
Aug 26, 2014 @ 6:58pm

A very strong puzzle with the charm and playability of 2048 perhaps! I could easily imagine the smartphone app to play when commuting, for example.

(And its a bonus you're in Iceland as I want to expose that part of the map in my game, so thanks for that service too!)

Aug 26, 2014 @ 7:27pm

Nice game and the tutorial explains it well.

miwuc says ...
Aug 26, 2014 @ 8:19pm

Neat innovative game. It's missing a bit of challenge currently, but if you had more time for level design, I think it could become very interesting. The budget thing was a good idea to prevent you from abusing the 10+ rule.

lkr says ...
Aug 26, 2014 @ 8:25pm

Interesting matching mechanic. I suppose any 9 you create will end up as a dead end?
I didn't beat all the levels, but liked those I beat. Had to think carefully when the bridge had to be split to reach multiple goals :)

DustyStylus says ...
Aug 27, 2014 @ 1:21pm

Very smart concept! Good thing I'm up on my math. :) Interface is very polished as well. The whole thing feels very clean and finished.

Scott Baker says ...
Aug 28, 2014 @ 2:04am

Nicely done tutorial. I am never able to build a tutorial for an LD game.

someone says ...
Aug 28, 2014 @ 9:02pm

Solid, polished gameplay. Very nice.

jukimv1986 says ...
Sep 2, 2014 @ 12:26am

Very clever mechanics! I enjoyed playing the tutorial levels, they ease getting into the game. The level design is good too, the progression is smooth. Great job!

Code White says ...
Sep 5, 2014 @ 2:58pm

Nice little game, with quite a few missions to keep you busy :). Like the little visual effects like lights flashing and asteroids rotating. Well done!

Sep 12, 2014 @ 2:34pm

This is a really neat idea! I agree that the budget mechanic probably is what makes it work, it'd be too easy otherwise.

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