Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries

Leif & Fitzberri

by Royal Railway - Jam Entry

After exploring some ancient (or at least somewhat old) ruins, twins Fitzberri and Leif are somehow stuck in parallel dimensions (don't you just hate it when that happens?). Help them find the portals that will once again reunite the adventurous twins!

Move using WASD or the arrow keys and swap characters using the E key.

Created in almost 72 hours for the jam by Marte Kvamme Stroemmen and Ava Skoog.

Downloads and Links




uberscientist says ...
Aug 26, 2014 @ 12:13am

Export a linux build plz, the art looks super cute

Royal Railway says ...
Aug 26, 2014 @ 12:15am

We'll have a look at alternative builds tomorrow night – really need some sleep now. Thanks!

vandriver says ...
Aug 26, 2014 @ 12:45am

need a checkpoint after the first puzzle, which is a bit finicky to complete. nice art and sound.

zbegra says ...
Aug 26, 2014 @ 2:11pm

Good job! :)

plash says ...
Aug 27, 2014 @ 9:28am

A really difficult platformer. I love the cover art, but I gave up before seeing the end art :(


- The platforms are a bit glitchy in some places. Can't put too much blame on y'all, though. This is LD :D

snoozbuster says ...
Aug 29, 2014 @ 3:26am

Not bad! The puzzles were neat, level design in LD is tricky. Really tough some places though :(

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]