Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Hamster Run

by scriptblocks - 48 Hour Compo Entry

Hamster Run By Greg Bluntzer of
For Ludum Dare 30


Double click on jar file to run.

Software used

jMonkeySDK Java coding and modeling
LMMS , Audacity Sound
GIMP Graphics
Blender modeling

Created at San Antonio Hackerspace

Downloads and Links




scriptblocks says ...
Aug 24, 2014 @ 11:44pm

So much fun making this now time for sleep

BitOfGold says ...
Aug 26, 2014 @ 6:31pm

Does not work for me, shows up only an orange screen, but music starts.

Endurion says ...
Aug 26, 2014 @ 7:20pm

Sorry, no Java.

neosam says ...
Aug 27, 2014 @ 7:54am

I could start it. The orange screen only seems to appear as long as the game is loading. Many participants use Java btw.

It's an interesting concept by the way :). Be a hamster on the moon :)

Aug 27, 2014 @ 11:57pm

Fun little game. Who knew hamsters can survive on the moon?

BinaryPie says ...
Aug 28, 2014 @ 2:10am

Cool setting, the found the controls frustratingly slow though. Hard to get anything done.

Lasty says ...
Aug 28, 2014 @ 2:19am

Cool idea.. hamster simulator :D hehe

Controls could have done with some tweaking.. maybe an FOV adjustment. Left/Right went way too fast, up/down went way too slow.

Could have added shift to run/sprint .. took too long to cover ground.

LexGear says ...
Aug 29, 2014 @ 1:05pm

I love the concept, hamster sim, I feel it would be a lot easier to control if the ground and pipes were textured. It was hard to tell how fast you were swinging the camera when everything was a solid color. I love the jump sounds. :P HAMSTER STYLE

SK16Games says ...
Aug 30, 2014 @ 1:45am

Haha nice little game :) Now I know how it is to be a hamster ;D

RadioLemon says ...
Aug 30, 2014 @ 1:53am

Fun game. I managed to climb on top of the green piping, and when I got up there, I could launch myself super high in the air by walking on the geometry in a funny way.

dtruby says ...
Aug 30, 2014 @ 2:35am

The sound was incredibly annoying. I liked the map, but the number of collectibles was too large, movement too slow, and occasionally skippy.

varun says ...
Aug 30, 2014 @ 2:58am

Liked the fact that the theme actually affected the level design! One gripe is that the physics seemed a bit off, in terms of jumping through the pipes.

Aug 30, 2014 @ 3:00am

Hamsters in space? I like hamsters! I even made a hamster game this time!

Xanjos says ...
Aug 30, 2014 @ 2:53pm

Controls could be a little faster but interesting concept though (It was actually pretty fun exploring the world as a hamster).

borgi says ...
Aug 30, 2014 @ 2:54pm

Cool idea, bit weird gameplay but kind of fun! Nice job anyways! :D

socks says ...
Aug 31, 2014 @ 8:55am

Amusing idea. I wish the scale of the level was smaller, and the bgm loop longer and more varied.


jomomomo says ...
Sep 2, 2014 @ 7:58pm

Having java issues. Would like to play... could we get a demo video?

jukimv1986 says ...
Sep 5, 2014 @ 12:17am

Please change the misleading "Web" label for a "Download". Thanks, good game!

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