Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Going to Other Planets

by jonnopon3000 - Jam Entry

This is a bit of a silly one with no real purpose; in reference to Stargate SG-1, you must travel to procedurally generated worlds and collect all there is to collect.
You'll encounter enemies, items, a strange abundance of TNT and some horrifically messed up textures.

Originally planned as a procedural dungeon crawler, working from near scratch slowed me down and restricted the feature set quite a bit.
There're a couple of in-your-face bugs (collision, textures) that ruin the feel for me, but I'm excited to take the original concept on to further development.

This marks my first semi-successful forway into the wonderful world of WebGL.

I consider this a wild technical advancement for myself, but not necessarily a game. More of a get-lost-and-become-bemused-at-the-lack-of-thematic-cohesion simulator.

Work on this project and the engine it contributes to can be followed on my Twitter, GitHub and Google+ below.

Keeping track of known issues here:

Downloads and Links




Techblogogy says ...
Aug 26, 2014 @ 5:44pm

This was quite a weird game.

jonnopon3000 says ...
Aug 26, 2014 @ 8:30pm

Haha, indeed! The concept and thematic context got away from me a little I think, and though it's relatively broken in some cases (I'm very bitter that texture sampling seems so off), I'm taking it on for external work to see if I can't meet what I believe to be the idea's potential.

Aug 27, 2014 @ 3:52am

Looks like it has promise, but it's hard to play because the collisions are glitchy and some of the graphics seem off. The procedural generation was cool though; wasn't expecting the portal to generate new areas each time! Would be interested to see what it becomes!

Tifu says ...
Aug 29, 2014 @ 1:04pm

Oh cool, stargate buddies :D
Pretty good work for your first try at a language (or first released thing with a language?), especially with ambitious idea!

CodeNMore says ...
Sep 1, 2014 @ 1:27pm

Very simple for the theme, and too easy (AI doesn't even shoot towards you) the movement is a bit touchy aswell. It's kind of cool though!

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