[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
The endermen are invading our world! Hold off as long as possible.
Controls:
"A" and "D" move camera sideways.
Numbers 1-5 fire cannons respectively.
The game ends if an enderman reaches one of your cannons.
You can only have five cannonballs active at once.
Every 100 kills the game can spawn one more enderman(starts with 5.)
Goodluck!
Downloads and Links
Ratings
![]() | Coolness | 75% |
#350 | Graphics(Jam) | 3.47 |
#563 | Humor(Jam) | 1.82 |
#567 | Audio(Jam) | 2.37 |
#641 | Mood(Jam) | 2.52 |
#665 | Fun(Jam) | 2.47 |
#692 | Overall(Jam) | 2.70 |
#727 | Innovation(Jam) | 2.08 |
#755 | Theme(Jam) | 1.71 |
Comments
Interesting, I think a mouse or touch input might be a little better and could be a cool little phone game.
feels like there is a delay in firing, not sure if that is a performance problem. game seems a little simplistic. I think it could have used more juice on the cannons (like jumping back and angling up and faster bigger particle effects). good work
I like the visuals a lot! Gameplay was fun because I'm good at pressing numbers. :) How is it connected to the theme though?
A suggestion would be to have the 5 cannons not all perform the exact same function. For example, the one in the middle could fire a spread shot but take a long time to reload. Ones on the ends could fire lasers that pass through multiple enemies, etc. Just needs some more variation and difficulty to it to make it engaging, IMO.
Pretty cool, controls were a little difficult to get the hang of but otherwise good game!
Interesting idea (not sure what it has to do with the theme though) could be really fun if you put limiters and different enemies in.
You did a good job with the visuals, but I felt like it was a bit too slow. If it was a little bit faster it would be a lot more fun.
Fun little game. I really liked the visuals. With a little more work this would make a really good mobile game.
Perhaps a bit too simple, but still fun. Overall the game is good but I find it doesn't relate to the theme at all, not that it has to being the jam and all
I wish there was more feedback for when I beat a wave. It felt endless with no hope in sight.
Thanks for all the feedback. I was going to leave this project be but I may push for a mobile version now.
Regarding everyone wondering what this has to do with the
theme, Connected Worlds, the enderman(from Minecraft) have left the End and are attempting to invade the Overworld. You are the first line of defense. :)
IsaacLBalogh: Thanks for the ideas. I'll try to add a few different types of enemies in a later build.
Teoacosta: A new wave starts every 100 kills. I'll add this addition in a future build.
Great work man! It's very visually polished! Pretty tough too.
i can't get past the start button. i think it's a unity issue maybe. mouse input doesn't work at all for me on a few unity games.
Nice graphics! I found it kind of easy; I wish the guys moved faster and that I could hit them from far away -- I felt like most of the time I was just waiting to hit e.g. 13335 and kill the whole wave.
Fairly simple game, nice visuals (Although dunno why you went with Endermen instead of something unique :p). Difficulty could do with ramping up a bit faster, got a bit bored around the 200 mark. Also found the 1-5 key input kind of awkward.
Very nice! Enjoyed the play and the controls were easy to learn and use. The graphics fit the scene and setting and I like the overall mood very much.
The enderman have left their world and are attempting to invade the Overworld. Prior Minecraft knowledge is required to understand this. Sorry that I did not explain this in the game. :)
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I really liked the atmosphere and visuals with the rain, and lava.