[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]
The core gameplay :
"To Dodge the enemy, switch to a different world of the same color as that enemy."
Controls:
Holding down [Z] to dodge BLUE
[X] to dodge PINK
Release keys to dodge BLACK
Downloads and Links
Ratings
#798 | Theme | 2.88 |
#868 | Audio | 2.00 |
#903 | Innovation | 2.68 |
#986 | Fun | 2.52 |
#1041 | Mood | 2.25 |
#1093 | Graphics | 2.17 |
#1133 | Overall | 2.44 |
#1319 | Coolness | 47% |
Comments
Oftentimes, the enemies would overlap, causing me to be unable to dodge them...
Pressed enter to start a few times, wouldn't start. Eventually started. Game sort of began before I could realise what to do with the control instructions. The difficulty was a bit strange, the first few times I tried it, the first blocks were very close together and I kept dying. After a few tries, it started off with a much easier one where the blocks/monsters were a lot further away from each other. It makes sense to me to build up on difficulty so people can get used to the game. Once you get started though the gameplay is alright and a good challenge :)
Cool game. When I push both keys both of the color enemies should disapear.
As other people pointed out, sometimes the enemies overlap due to different speeds and are impossible to avoid.
Good idea but I raged a little when the mechanics didn't work. Especially at the start even though I change the color, I couldn't dodge the rectangle. And sometimes obstacles collide. Still a good idea though.
GREAT idea, but it really needs outlines around the enemies when you're holding down a colour button. You should develop this further!
I like the idea. Some block are too close together and overlap but I had fun playing
The block came a little fast at the start so I had trouble figuring out which key did what. Interesting idea worth expanding.
Nice enough mechanic, though there was a problem when a pink and blue block appeared side by side there was no way to get past the second block. So maybe adding something that prevents 2 blocks from being too close. But other than that adding some polish could make for a nice little game, good job :)
simple concept. the game starts to fast to read the instructions. Need polish but good start
@bb_buster, when the pink one very close to the blue one (side by side), try this: 1) holding [Z] to dodge blue one. 2) keep hoding [Z] 3) holding [X] at the right moment when run into pink.
It is definitely a fun little game to play, although it's a generic endless runner game at its core I do like how you implemented the connected world theme within the game. I have found a bug where if you hold both Z and X down you can pass through both pink and blue at the same time. But for a 48 hour submission this is a good game.
Nice game , maybe be little balancing but good work and i like the art style too .
Hi there. The dodge mechanic is interesting, found the change in movement speed of 'conveyor belt' a bit frustrating.
Very fun, innovative, kinda like guitar hero :D, I also like the sound, the take on the theme... OMG I like everything about this game!
I played it and tried to reach a big score but my best is 7!
Anyway awesome game! :D
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XD this strikes me as a kind of rage game. I got a decent way in. But then it started bugging out. Like I'd block the Blue, but it woudl keep pushing me.