Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Inverse Worlds

by arcym - 48 Hour Compo Entry

There are two worlds hidden in this game, each the negative inverse of the other! Try to collect all the coins to win the game.

HTML5 and Javascript
PhaserJS and PixiJS
Too much caffeine

Downloads and Links




grifdail says ...
Aug 25, 2014 @ 1:34pm

The game is cool but speed is far too slow !

Cosmologicon says ...
Aug 25, 2014 @ 5:13pm

I feel like this concept has been done but you pulled it off well. Good level design. It took me a while to get used to the double-jump mechanic. That part where you have to jump after teleporting was hard but I finally got it and finished the game. FYI I think there's some bad collision detection bugs when the framerate drops. I started in Firefox and I was falling through floors and jumping through walls. Worked great in Chrome, though.

pxlcoder says ...
Aug 25, 2014 @ 10:27pm

The game was too easy, perhaps you could add more obstacles (ex. spikes) to provide a challenge.

gnx says ...
Aug 25, 2014 @ 11:28pm

The core mechanic works well with the theme.
I think this should've been split into smaller levels, at least starting with simpler ones. Now the size of the world is a bit overwhelming and doesn't contribute to the fun of the game. Jumping mechanic is interesting, but a bit hard to get hold of :)

zatyka says ...
Aug 27, 2014 @ 2:48am

Nice level design, and use of the theme. The platforming controls were tight, but the movement speed was a bit too slow. Simple and enjoyable.

BitOfGold says ...
Aug 27, 2014 @ 7:43pm

Nice game! Simple and works well, but more speed would be more fun! :)

mrexcessive says ...
Aug 27, 2014 @ 8:13pm

Hi there. Nice implementation of a cool idea. Shame no sound.

psychonull says ...
Sep 4, 2014 @ 7:24pm

The game is far better than what the thumb suggests! I would keep playing if there were more levels.

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