Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Two Worlds

by Sutivu - Jam Entry

/!\ For WEB user : Download may take a time (100mo), be patient. DONT CLICK on how to play or Main menu fix for this version coming. /!\

Dont break the link! If You are too far one each other, you lost!

Keyboard :
ESDF > Move the green world
IJKL > Move the pink world

GamePad :
Gamepad Left Stick > Move the green world
Gamepad Right Stick > Move the pink world

For any questions : @Sutivu.

I will try upload a web version tomorow.

(64bits version link fixed)

Downloads and Links




jormungandr says ...
Aug 26, 2014 @ 3:50am

Can't download the 64 bit version and the 32 bit version doesn't work, says MSVCR120.dll is missing

Aug 26, 2014 @ 3:57am

Web build would be nice!

SoulGame says ...
Aug 26, 2014 @ 4:00am

Oh, the link of the 64x version seems to be broken right now.

Sutivu says ...
Aug 26, 2014 @ 4:12am

I updated the 64bits version, it's my 1st Unreal Engine 4 game so may have some troubles (i'm building html5 version now)

Chris Maire says ...
Aug 26, 2014 @ 4:53am

Very nice! Since playing Brothers: A Tale of Two Sons I've been curious about what other mechanics might work with this control scheme, so I was happy to see this.

MoArtis says ...
Aug 26, 2014 @ 7:33am

Can't wait for the web version. :) The game crash on my computer (windows 8.1 32bits).

CoopNasty says ...
Aug 26, 2014 @ 7:34am

Is there only one level? I like the concept but wanted more!

kewry says ...
Aug 26, 2014 @ 7:53am

Love the concept, unfortunately it's so short :<

oakus says ...
Aug 26, 2014 @ 7:56am

The concept is good but the game needs more levels. Still, it's nice that there is a game for two people on one comp out there.

MrSylar59 says ...
Aug 26, 2014 @ 10:09am

It's a good concept but it's quite short...

someone9999 says ...
Aug 27, 2014 @ 9:40pm

Neat game. It has interesting mechanics, although I wish it was a bit longer.

Aug 27, 2014 @ 10:12pm

64 bit link worked fine for me. Cool idea, really liked the graphics in game a lot. Would stall for a while before the level and UI could use a bit of polish. Well done though, a great effort.

Lvyn says ...
Aug 27, 2014 @ 10:34pm

The idea is good, but too difficult for me :D

raddevon says ...
Aug 27, 2014 @ 10:36pm

Love the concept! Difficulty ramps up quite a bit in the second level.

pighead10 says ...
Aug 27, 2014 @ 11:23pm

Great mechanics and fun gameplay. That second level was hard.

Sutivu says ...
Aug 28, 2014 @ 6:00pm

Hello guys, Web version is here! some bug at the moment (dont click on how to play or main menu or you need to reload), I will fix it.

Sep 2, 2014 @ 3:12pm

Getting the web version to work was a chore, too bad, it seemed like a nice game.

(Mon ordi m'a détecté une fuite de mémoire de 1Go, ce qui explique pourquoi Chrome avait autant de mal à charger le jeu...)

jprogman says ...
Sep 8, 2014 @ 6:13pm

Second level got very tough. Beaten it. Thankfully there's only two levels because I was afraid how hard the third round is! I enjoyed the concept, although, instead of losing when I'm too far from the other world, the other world would follow my world -- like an unbreakable rubber band at its maximum stretch.

I got an error saying I'm missing file MSVCP120.dll, so I've downloaded the file and added it next to the game and the game was running fine.

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