Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries

McNugget Quest

by HMANNEN - 48 Hour Compo Entry


This is a pretty stupid game.

Help the Chicken McNugget through the vegetable lands!
Press Z to switch world.
You will become faster with time.

Downloads and Links




Aug 26, 2014 @ 3:01pm

Stops working on my windows machine...which makes me sad because the title made me lol.

jahmaican says ...
Aug 27, 2014 @ 4:07pm

Same as above.

DvanderAart says ...
Aug 27, 2014 @ 4:09pm

Crashes on startup.
Windows 7

SoulGame says ...
Aug 29, 2014 @ 5:42pm

Crashes on start up as well. Windows 7 :/

HMANNEN says ...
Aug 30, 2014 @ 2:15am

Seems to work on no ones machine except mine....

Endurion says ...
Sep 1, 2014 @ 4:14pm

Can't fairly vote, crashes on startup.

Looks like SharpDX throws an exception, here's the info from Event Viewer:

Anwendung: McNuggetQuest.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund eines Ausnahmefehlers beendet.
Ausnahmeinformationen: SharpDX.SharpDXException
bei SharpDX.Result.CheckError()
bei SharpDX.MediaFoundation.MediaFactory.GetService(SharpDX.ComObject, System.Guid, System.Guid, IntPtr ByRef)
bei Microsoft.Xna.Framework.Media.MediaPlayer.PlatformPlaySong(Microsoft.Xna.Framework.Media.Song)
bei Microsoft.Xna.Framework.Media.MediaPlayer.Play(Microsoft.Xna.Framework.Media.Song)
bei MonoGame.Engine.GameManager.PlayMusic(Microsoft.Xna.Framework.Media.Song, Boolean)
bei MonoGame.Engine.GameManager.FinishLoading()
bei MonoGame.Engine.GameManager.RunGame()
bei MonoGame.Engine.Internal.Engine.Update(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.DoUpdate(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei MonoGame.Framework.WinFormsGameWindow.OnIdle(System.Object, System.EventArgs)
bei System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
bei System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application.Run()
bei MonoGame.Framework.WinFormsGameWindow.RunLoop()
bei MonoGame.Framework.WinFormsGamePlatform.RunLoop()
bei Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
bei MonoGame.Engine.Internal.Program.Main()

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]