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Chris received a phone call from a fellow from a parallel world begging for help. Now only Chris can help Roddy save his world.
Arrow Keys or WASD to move.
Space Bar performs actions (like using a phone or crystal).
Push things that can be pushed.
Use the phone to switch worlds!
What Chris does affects Roddy's world.
Contains an ending screen!
8/26/2014: Found and fixed a critical game-crashing bug in the final room.
Downloads and Links
Ratings
![]() | Coolness | 52% |
#385 | Theme | 3.47 |
#509 | Graphics | 3.16 |
#663 | Humor | 2.17 |
#739 | Fun | 2.84 |
#741 | Innovation | 2.91 |
#856 | Overall | 2.91 |
#894 | Audio | 1.93 |
#999 | Mood | 2.38 |
Comments
Thanks for the comment, and sorry about that! I wanted to make it more obvious than it was, but time was such a pressure.
Really dificult to figure out what to do, but cool after all.
Tough to figure out what to do: that's the overall impression I'm getting from comments! I kinda expected it though. I originally planned for there to be dialog that helped explain some of the mechanics, but time constraints really limited what I was able to do.
Great graphics, although the text seemed to be a little blurry. I liked the screen effects. After I figured out what to do it became a little tedious, especially because there isn't enough room between the phone and the boxes if you have the boxes at the top. It was still very rewarding to solve though. Gj!
Pretty short but definitely a good start.
I felt the puzzle wasn't too tricky to figure out, but also not too trivial. An appropriate first tutorial type of puzzle, or something like that. So there's definitely potential for expansion.
As I always say, sound would make a huge difference. Even simple ones!
As for the gameplay.. maybe the boxes shouldn't pick up momentum when you push them. Just have them stop dead when you stop pushing. And maybe make the player's hitbox a little smaller, it seemed like I pushed the box near the phone by accident too easily when going to switch worlds.
It wasn't a huge deal though, but it might affect more tricky puzzles you design in the future.
Such great advice and pointers, thanks! Yeah, I hated the boxes. I was in such a hurry because I spent too long fixing what was in hindsight a very obvious bug.
Kudos for including both WASD and arrow key support!
Very nice pixel art. I was a bit confused by the boxes being limited to the center floor area, since I thought maybe I need to redirect the crystal beams into something. Eventually I destroyed the crystals and dropped the yellow one in the hole, which I assume is the win condition.
That is definitely the win condition. Ideally I would have added some kind of glowing light to the hole at that point to hint at the interaction.
Yeah, the WASD thing I sorta thought of on a whim. I figured, just in case! Why not! I don't use it, but someone might.
The momentum on the boxes is incredibly frustrating, and you need some sort of way to reset the room.
Suitably mysterious, but I'm not sure how you could expand this into a fuller game. I guess you could have two different characters try to escape, creating different rooms with different puzzles but the same four objects. That's not a huge deal though. I approve.
Very nice graphics, great effects and cool concept. Great job! :)
Good/bad stuff happens when you play with crystals! The trick is to have someone play with crystals FOR you! hahahaha
short and sweet, well done! The pixelated screen transition effect was really cool, nice job!
Sorry but I was unable to understand what to do. It looks fun but need more guidance at the beginning to play. Perhaps for the first level hilite an area to puch the boxes to for help. nice effort.
Hi there. Liked your game. Inventive. Got to the end ? Shame no sound, might have helped get people on the phone. Good job!
hard to figure out what to do. Could really use sounds, but good job given the time. Like the art and game!
I wish the game had a lot more to it, but I see a lot of potential with this idea.
Hard to figure out, needed to read the comment. Good idea though.
The game was fun throwing you straight into the puzzle
Loved the graphics
Actually the only annoying thing was the lack of music.
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Took me a while to work out the phone to switch worlds, but pretty fun