Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

[ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

Back to Browse Entries

Agricombo

by ItsFulmy - 48 Hour Compo Entry

PLEASE READ THIS BECAUSE IT DOUBLES AS THE INSTRUCTION MANUAL

You are a space farmer helping your war buddy Jim defeat the evil blobs.
Jim needs your Power Plums, which you harvest from growing vines. You also control gym in his ship up above, shooting down flying enemies, while blobs attack the farmer on the ground.
CONTROLS
Click around the farmer to move him.
Clicking on fully grown plums sends them up to Jim.
Clicking on ground enemies flings them away.
Don't get hit by ground enemies or you will fly away!

You're controlling Jim at the same time. Don't mess up!
WASD to move Jim's ship.
Space fires his ray of death at flying enemies.
Don't get hit by enemies or you'll lose health.
Power plums replenish health.
Don't run out of health, silly!
Enjoy my game!

Downloads and Links


Ratings

#2075Coolness14%

Comments

Aug 25, 2014 @ 7:27pm

The game is too long to play on my screen :/ I included it in part 5 of my Ludum Dare 30 compilation video series :) http://youtu.be/W46twhRFdK8

Stepwise says ...
Aug 28, 2014 @ 2:13am

I tried zooming out to play, interesting concept! I found the difficulty a little unforgiving though; monsters spawn right off the edge of the screen and kill you instantly.

ChuiGum says ...
Aug 31, 2014 @ 9:33pm

I had to zoom out to see everything but it was pretty fun. Love the music, cool graphics, and good job overall!

LandoSystems says ...
Aug 31, 2014 @ 9:38pm

Had to zoom it way down to play. Good little game.

romandtom says ...
Sep 14, 2014 @ 7:55pm

The game was huge in my browser...
Nice idea but could be done much better.
Hope to see more games of you in the future :)

avh4 says ...
Sep 14, 2014 @ 8:16pm

This started out way too hard--I couldn't avoid the ground monsters. I like the idea of the ship + ground characters, though.

You must sign in to comment.


IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]