Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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Spirit's Revenge

by Four Quarters - Jam Entry

That was hard for us.
Suppose we tried to make project too big for 72 hours.
But anyway, we did something, so this jam have some good result.
Programmer/Game designer - Dmitry Lagutov from "The Random Game Studio"
Musician - Alexander Goryeslavets aka Blinch
Artist - Alexander Vetkin

Downloads and Links




enderargent says ...
Aug 26, 2014 @ 1:54pm

The link is not for a webplayer, the game looks cool and the art is pretty nice! Good work.

Aug 26, 2014 @ 2:14pm

Chrome told me the file was harmful so it wouldn't let me download it. :/

KigurumiDevs says ...
Aug 26, 2014 @ 2:26pm

The idea of a connection between the world of the living and the dead. The gameplay is simple and quite fun :) I also like the graphics and music a lot.

Mach60KAS says ...
Aug 26, 2014 @ 2:29pm

Great project, I loved the art and music! I ran into a crash on the rooftops though, where I swapped into and out of a guy trapped in a box. Great effort from all involved, keep up the good work!

Jellycakes says ...
Aug 26, 2014 @ 2:31pm

That was cool, nice graphics, nice plot, nice mechanics, nice music. Really cool play.

KeyMaster says ...
Aug 26, 2014 @ 6:54pm

Great entry! Really loved that it had a simple idea which was well executed, with progression and everything, and art and music were also quite amazing! Really well done!

klianc09 says ...
Aug 26, 2014 @ 8:50pm

Really cool game. The art is wonderful, the music fit perfectly and possessing different people is always fun.

The bosses are quite difficult (to find the solution) but utilise the game mechanic very nicely.
At first I thought the game got stuck at the helicopter until I dropped on it by accident.

Nnnnneeeedddd says ...
Aug 27, 2014 @ 6:33am

chrome says this file is malicious :/

43iscoding says ...
Aug 27, 2014 @ 12:53pm

Great graphics, nice music. Every visual is very detailed.

burgerdare says ...
Aug 27, 2014 @ 1:29pm

really fantastic, if not a bit wonky in the difficulty department. The main levels are very easy, since there are no threats to the player so long as there is at least one enemy on screen to possess, and after possessing the last onscreen enemy, the last nearby threat to you is removed.
The boss fights, on the other hand, feel a bit obscured. It took me more time than I think it should have to figure out how to beat the shaman, and I couldn't for the life of me work out how to beat the helicopter.

Aug 27, 2014 @ 1:36pm

Wow. I love the start comic cutscene, it really caught my attention to the game. The visuals were really well done. I loved the mechanic of being able to possess someone and obtain their ability. Nice job

OrangeeZ says ...
Aug 27, 2014 @ 5:30pm

Nice! I liked the idea, although the second part where you can possess with Z got a bit annoying, since I was dying there a lot :P The shaman battle was pretty interesting.

Aug 28, 2014 @ 10:41am

I like the possession idea. Interesting places to go with this.

Aug 29, 2014 @ 8:15am

Awesome pixel art and the game is great! Congrats!

Praron says ...
Aug 29, 2014 @ 4:24pm

Really nice graphic and fun game!

Nooner Bear says ...
Aug 31, 2014 @ 9:05pm

Neat! Loved the art style as well!

ZYXer says ...
Sep 3, 2014 @ 2:23pm

Great game mechanics idea, and I really love the graphics and the music.

The controls are a bit too fiddly for my taste. (But perhaps I'm just bad at platformers.)

Lokarunith says ...
Sep 15, 2014 @ 1:05am

Amazing mechanics. the game is really fun and enjoyable. I would play more if it was longer.

dancingmad says ...
Sep 15, 2014 @ 4:32pm

This is one of the best game I've seen on this ludum dare 30.

Nice job !!!

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