Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by AortaStudios - Jam Entry

UPDATE: Removed ship/ship collisions as they were causing traffic jams, making the game unplayable and added keyboard movement controls.

Pan Camera - W/A/S/D || Drag the screen || ALT + mouse movement
Zoom - Mouse wheel
Select Planets - Left click
Speed Controls - 1/2/3/4

Saphenous is a population and resource management game based in space.

Gary Nield - Programmer (Aorta Studios)
Ross Furmidge - Programmer (Aorta Studios)
Bruce Slater - Artist (Radical Forge)

Music Credits:
Water Lily by Kevin MacLeod is licensed under CC Attribution 3.0.

Note: Built in Unity 4.6 beta, so a new web plugin may be required

Downloads and Links




r0x0r says ...
Aug 26, 2014 @ 4:40am

linux build, please?

Aug 26, 2014 @ 4:43am

I really liked the concept, although it was a little difficult and somewhat tedious to maneuver. Check out how I did WASD for navigation!

DarkUser says ...
Aug 26, 2014 @ 4:50am

Strong effort. I wish it was more complete as I really like sims management games and there's good work here. The UI and navigation made this hard to get into. I had to keep scrolling out to see things after auto zoom kept pulling me in etc.

Oxeren says ...
Aug 26, 2014 @ 5:02am

Good game! Interesting, nice graphics (I escpecially like the look of habitable planets) and music.
But sometimes some things were not clear enough. For example there was a black whole, but then it disappeared for some reason. Info messages dissappear fairly quickly, so sometimes I couldn't read what's going on.

lakael says ...
Aug 26, 2014 @ 5:03am

i see myself playing this game if it was a little bit more polished. not really sure why but it took me a bit to completely grasp the idea of how to play.

Aug 26, 2014 @ 5:06am

The movement was a little difficult, and ran into occasional crashes, but I loved the planet art. The clouds were a really nice touch.

AortaStudios says ...
Aug 26, 2014 @ 5:09am

@TheGamingProject can I ask where the crashes were? :) Would love to iron those out, and yes we agree with the movement. We have been trying to think of a way we can do it for touch as well as hardware input :(

r0x0r says ...
Aug 26, 2014 @ 5:22am

really nice game, thanks for the linux build =)

Ervin says ...
Aug 26, 2014 @ 5:33am

Planet graphics are really nice, wow.

Aug 26, 2014 @ 5:40am

Really lovely music and I like the graphical style - very nice!

ZirconCode says ...
Aug 26, 2014 @ 5:42am

Very relaxing, calming music, wish I could have zoomed out more, was a bit hard to navigate.

buckslice says ...
Aug 26, 2014 @ 5:45am

Cool graphics and music. Kinda confusing UI, but definitely a promising start.

Rahazan says ...
Aug 26, 2014 @ 6:28am

Reminds me of the game I set out to make, but ended up changing it around completely because it was too complex. You guys managed to do it somehow, and it is well done! The music fits the game perfectly, the movement is a bit slow. Sometimes ships would get stuck when passing eachother (screenshot

I'd love to play a post-compo version of this.

AortaStudios says ...
Aug 26, 2014 @ 7:04am

Hey Rahazan, thank for the feedback and screenshot. We are currently talking about continuing developing it so hopefully the navigation and other visual problems will be of our upmost priority. We had a LOT of fun doing the jam and if the majority of the feedback we receive is positive we can hopefully produce something really cool :D

nonetheless says ...
Aug 26, 2014 @ 7:48am

Neat graphics, nice concept overall. Great job :)

mrexcessive says ...
Aug 26, 2014 @ 2:01pm

Hi there. Player started ok (Web version on Chrome/W8) but right click didn't get caught by the game, which made things tricky. Lovely looking generated planets!

ninjascript says ...
Aug 26, 2014 @ 3:35pm

I like it and would like to see this developed further.

DaleyDeku says ...
Aug 26, 2014 @ 5:51pm

Super proud of you guys. You did a great job! :)

AortaStudios says ...
Aug 26, 2014 @ 5:59pm

Thanks guys :)
@mrexcessive, I will look into that and see what's going on

Kep says ...
Aug 26, 2014 @ 8:51pm

I would like to know the benefits of the upgrades and the mouse drag movement is painfully slow (on my machine), but i still enjoyed it enough to keep playing.
Well done.

Shide says ...
Aug 28, 2014 @ 10:17am

That is one good, complex game, though it is difficult and maybe a little bit too complicated. Gameplay overall is not very obvious

Canyon says ...
Aug 28, 2014 @ 10:27am

Seems interesting but I found the panning speed frustrating so I lost patience.

SelfishGenome says ...
Aug 28, 2014 @ 10:38am

Cool idea, but the slow dragging around the galaxy really made it tedious for me

DrPrettyPatty says ...
Aug 30, 2014 @ 8:39pm

Nice entry! Loved the graphics and soundtrack, and like others have said my main criticism was that it was unclear what the upgrades do. Great work!

Dry Tree says ...
Aug 31, 2014 @ 10:29am

Nice graphics and good use of the theme. I would like to have a mini-map on this game to make it easier to navigate around.

vinull says ...
Aug 31, 2014 @ 10:52pm

I played for a while, but was never really clear what was going on or why. Perhaps more info on the planets and a log of what was happening would help. Looks like there is an interesting game here if the UI gets some polish.

NicePenguins says ...
Sep 5, 2014 @ 2:45pm

Like the concept but maybe it's not user-friendly enough. The mood, the graphics and the music were good !

wdebowicz says ...
Sep 8, 2014 @ 9:29pm

Nice game, friendly audio. I would like to have info what the upgrades do, and diary of info messages. Anyway, entry with climate.

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