Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by adoldev - 48 Hour Compo Entry

Solve a puzzle across two different parallel and connected worlds. You can place shapes onto the bottom "control" grid in order to add them to BOTH worlds. Each shape has a different effect in either of the worlds. The objective is to get the arrow to the goal by placing shapes onto the grid that affect its movement in different ways.

Select a shape by clicking its corresponding button at the bottom-right of the screen. You can deselect a shape by clicking on its button again or right-clicking anywhere. Without a shape selected, you can remove shapes from the control grid by right-clicking on them. Clicking the play button will spawn the arrows, clicking the stop button will remove them. Clicking the reset button will remove all placed shapes from the control grid. Editing is only enabled whilst the arrows are unspawned.

Shapes placed onto the control grid will not manifest in a world if there is already an object occupying that space. This includes the start and goal points, walls, and teleporters. The arrow can only warp if there is a teleporter located in its world. Else, it will do nothing and continue past the shape that is telling it to warp.

Game created using Game Maker Studio
Sound effects created using sfxr

Downloads and Links




Aug 24, 2014 @ 10:46pm

Quite complicated at first, but very fun after you get into it::)

buckslice says ...
Aug 25, 2014 @ 11:21am

Took me a while to figure out what to do though hah. This was a fun puzzler though, good job!

ViliX says ...
Aug 25, 2014 @ 12:03pm

One of the hardest games I've played so far this LD.

skullum says ...
Aug 25, 2014 @ 12:10pm

Very cool game

Njord says ...
Aug 25, 2014 @ 12:21pm

Very nice idea !

monsterkillu says ...
Aug 25, 2014 @ 12:34pm

Can't seem to play it through the first level. Didn't understand the icons & its purpose well.

Jvdo says ...
Aug 25, 2014 @ 1:05pm

A fun little puzzle game with a surprising amount of depth. Well done. The one thing which is lacking are clearer instructions one each of the separate shapes.

Aug 25, 2014 @ 1:07pm

Nice and hard!

Nanocentury says ...
Aug 25, 2014 @ 1:07pm

Clever puzzle concept, easy to learn hard to play.
Could definitely have used a more lively user interface.

Aug 25, 2014 @ 1:15pm

A fun but complicated puzzle game. The user interface could be a bit more "user friendly", but an otherwise excellent job. :)

maad9 says ...
Aug 25, 2014 @ 5:24pm

Nice game. Fun and challenging ;)

bobrocks says ...
Aug 27, 2014 @ 12:50pm

This is hard, but I really like the concept!

Aug 27, 2014 @ 9:19pm

A good mind-bender. There's a bit much to learn in the beginning, the game might benefit from having a bit simpler first level?

nerd burglars says ...
Aug 27, 2014 @ 9:31pm

Very cool, finished all the levels! The "warp if possible" mechanic was a great addition. I thought the UI was fine, although I didn't understand at first where to place things.

ZwodahS says ...
Aug 29, 2014 @ 8:10am

have some potential =)

doomista says ...
Aug 31, 2014 @ 10:36pm

At first I didn't understand where to put things and what they do, then I noticed help in the bottom-left corner ;) Great entry, I like this puzzle the most from all entries I played so far on this LD. Great job!

hbocao says ...
Aug 31, 2014 @ 10:56pm

The puzzles were really well made. I had a lot of fun beating them!

vividhelix says ...
Sep 1, 2014 @ 12:03am

Interesting idea, took a while to get used to it, but fun!

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