Ludum Dare 30 — August 22nd-25th, 2014 — Theme: Connected Worlds

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by Allchimik - Jam Entry

Explore a forgotten ruin and reactivate ancient mechanisms to find the exit.

> Arrow keys/WASD: Move
> Spacebar/mouse right: Jump
> Shift/mouse left: Run

Downloads and Links




Andrew Adams says ...
Aug 25, 2014 @ 11:30pm

Why you no mac?

mechabit says ...
Aug 25, 2014 @ 11:37pm

Amazing amount of work for a jam game

Ossi says ...
Aug 25, 2014 @ 11:41pm

Great atmosphere and really eerie sound effects, it really set the mood. Good use of lighting with the very flat colors of the environment made the environment feel very ancient. I did however get stuck for some time on the second portal, I couldn't find where to go to make it to the next orb activation thing. Well done!

Miziziziz says ...
Aug 25, 2014 @ 11:44pm

this looks really cool, but chrome is saying the file is malicious

Allchimik says ...
Aug 25, 2014 @ 11:52pm

Adrew Adams:
Mac version added.

It's seems to be a problem between dropbox and Chrome, try with Firefox or Explorer or this link (

dkkarate says ...
Aug 25, 2014 @ 11:53pm

Very good looking game but very un-optomized. I was left wanting more at the end and it ended so abruptly. I thought I was going to learn something about why I was there and what those pulsing black balls were but was dissapointed.

Allchimik says ...
Aug 25, 2014 @ 11:55pm

Observing and listening can help, as well as the symmetry

r0x0r says ...
Aug 25, 2014 @ 11:56pm

i see it's an unity game, can you make a linux build?

Allchimik says ...
Aug 26, 2014 @ 12:00am

The project was a little too ambitious for a jam, it's just the first hall, and 1/4 of the original concept. I wanted to have a dozen teleporters in the ruins, a desert and a huge tower. But time has allowed me only to make the introduction...

Snoother says ...
Aug 26, 2014 @ 12:04am

As people have said, it sets a fantastic mood. Eerie sound effects that sound like digitalised gregorian chant in slow motion. Plus the stylised graphics and lighting, which are quite impressive I imagine for a mere three days work.

I don't confess to really get its purpose, and more would be better, but it is really immersive regardless and certainly gets top marks for mood.

someone says ...
Aug 26, 2014 @ 12:07am

Great atmosphere. Love the architecture.

JM-DG says ...
Aug 26, 2014 @ 12:41am

Wow! Great atmosphere superb graphic.
Really like exploring and contemplating the complex structures. 10/10

Miziziziz says ...
Aug 26, 2014 @ 12:56am

@Allchimik, I donwloaded the zip from that other link you gave, and winrar is giving me an "unexpected end of archive" error

jayhof says ...
Aug 26, 2014 @ 1:16am

Amazing models, the eerie music fits perfectly. Great work!

Allchimik says ...
Aug 26, 2014 @ 2:10am

Thanks for your comments :-)

Another & last link (, if it don't work remove Chrome & try Firefox...

nerd burglars says ...
Aug 26, 2014 @ 2:40am

Very fun!

Rock48 says ...
Aug 26, 2014 @ 2:40am

Pretty neat, but I fail to see how it ties into the theme

Aug 26, 2014 @ 2:43am

Excellent looks and played!
The only bad thing that it lagging on may macbook pro 2013. Looks like my laptop is outdated for 3d games=)

ShadowStryker says ...
Aug 26, 2014 @ 2:44am

Definitely set an eerie mood for the game. Slightly laggy at the beginning when looking down the hallway but it clears up afterwards. Game definitely has potential with the storyline you could plan out.

sigfig says ...
Aug 26, 2014 @ 2:52am

Very moody, great work on the vertex lighting

willza99 says ...
Aug 26, 2014 @ 4:19am

This looks literally just like Naissancee a french indie game.

Allchimik says ...
Aug 26, 2014 @ 11:49am

Yes, NaissanceE is my main source of inspiration for the visual and ambiance.

dickpoelen says ...
Aug 26, 2014 @ 2:42pm

That looks amazing!

SaintHeiser says ...
Aug 26, 2014 @ 4:59pm

Wow! It's fanatasctic atmosphere. Very scary and thrill =)
It might be good exploaration 3D game.

Techblogogy says ...
Aug 26, 2014 @ 6:09pm

This is really good game

kyyrma says ...
Aug 26, 2014 @ 6:12pm

This is one of the most visually interesting games I've played this year, including both indies and AAA titles. This also made me want to look up Naissancee to see the source of inspiration.

You've done a great job building this gorgeous geometry in just 72 hours, I guess the trick was reusing objects like the pillars etc.?

Frump says ...
Aug 26, 2014 @ 11:48pm

Really effective use of primitive shapes and lighting to make an interesting space. I enjoyed exploring it.

Hyoga-3D says ...
Aug 27, 2014 @ 9:57am

The art is not finished, but reminds me of Bioshock.

Simplexcity says ...
Aug 27, 2014 @ 10:18am

awesome brutal. reminded me heaps of NaissanceE

mtrc says ...
Aug 27, 2014 @ 2:52pm

Very atmospheric - a little laggy on my machine, could be the lighting not being optimised, I don't know? I enjoyed running around and poking at things. I didn't manage to finish it but the atmosphere was very nice to immerse in.

arzi says ...
Aug 27, 2014 @ 3:00pm

Reminds me of Moria in the LoTR movies. Nice work on the level design (though it was a big laggy on my Mac Book Pro, in 1024x768 windowed).

MechanicMoon says ...
Aug 27, 2014 @ 5:05pm

The scenarios and graphics I liked a lot, but it have little fps

yodamaster says ...
Aug 27, 2014 @ 10:37pm

Great atmosfear!

KevinZuhn says ...
Aug 27, 2014 @ 10:42pm

Wow, that atmosphere really worked on me, I felt like I had to finish it even when I was lost and confused. I feel like the method I used to win (falling off an edge and trying to catch a certain hole) was not the correct way to do it. If it was indeed the correct way, then it was kind of frustrating since it took quite a while to get back up and try again. But that's alright, Cablage drew me in way too much to care.

Andro Dars says ...
Aug 27, 2014 @ 10:47pm

Hellooooo NaissanceE!

sP0CkEr2 says ...
Aug 28, 2014 @ 2:04am

Amazing graphics and atmosphere. I could not figure out what to do but I have added to my play again list.

Aug 28, 2014 @ 8:33am

Liked the audio and mood. The framerate was pretty poor in the main room though. I powered the 1st teleporter but could never figure out the second. Heard a beating heart through a wall and saw a gap in the wall I could never reach. Spent a fair big of time looking for it as I wanted to see it all.

Allchimik says ...
Aug 28, 2014 @ 5:09pm

The solution is a bit difficult. You have to jump over the edge, falling against the wall and run+jump into the hole from the relief on the right.

Otrora Games says ...
Aug 29, 2014 @ 5:58am

Excellent job on setting the mood. Graphics are great. Maybe it was too much for 3 days, left the game feeling incomplete. Overall great job

Tom 7 says ...
Sep 3, 2014 @ 3:12am

I liked this! The architecture is beautiful, the sound unsettling, and there's something to do. I'm not positive I did it the right way, but I beat it, and it was fun to sneak into the second mechanism the way I did, so, yay. It's super painful to play these mouselook games without being able to invert the y-axis though! I wish that were an option!

Also, you can get into the pillars immediately above where you start. There should be an easter egg in there. :)

Dans17 says ...
Sep 6, 2014 @ 7:46pm

Very visually impressive! I would like to see a finished version with everything you had originally planned.

H1S2 says ...
Sep 7, 2014 @ 3:18pm

very cool architecutre. i got stuck at the first pulsing sphere. a little bit more gameplay would have been nice.

Sep 14, 2014 @ 1:06pm

Impressive jam entry with one of the best immersive moods I've played this LD, the sounds and visuals worked really well together. Did get a bit lost at times while exploring but enjoyed the architecture of the place.

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